Encounter map
Where to find Satan
Set encounterThis fight is reached on the Sheol route. It is a set encounter, so it does not appear in the random floor boss pools.
See the Dark Room and The Lamb routeFight guide · Sheol
How to fight Satan
The Sheol finale begins with The Fallen, then moves through Satan's projectile and stomping forms.
Before entering
Keep resources for three distinct stages. The Negative route continues to the Dark Room after Satan.
- 1
The Fallen
Watch for: The Fallen enters with two Kamikaze Leeches before Satan becomes the main target.
Try: Clear the opening stage while watching for leeches near your movement path.
- 2
Upper-room Satan
Watch for: Satan fires spreads and can use hand or mouth Brimstone beams based on Isaac's position.
Try: Read the wind-up and move out of a beam's line before returning fire.
- 3
Foot stomps
Watch for: The final stage repeatedly drops two feet near Isaac's previous positions as leeches appear.
Try: Keep moving between stomps and leave a clear route away from the next landing spot.
Completion mark
Satan character rewards
Defeating Satan records the Satan mark for the character you are playing. Check the clear level beside each reward. Some require Hard mode. The reviewed list has 16 direct reward entries tied to this completion target. These are achievement unlocks, not items dropped by the boss.
Multi-mark and roster-wide achievements appear in the completion tracker.
Game-file referenceRaw data and official artEntity fields, portrait files, and source notes for this boss.
Raw entity values
Health and entity data
- Base HP
- 600
- Stage HP scaling value
- 0
- Entity ID and variant
- 84.0
- Contact damage field
- 2
These are raw entity fields. Armor, floor scaling, phase transitions, shared health, and scripted waves can make the fight differ from the base HP value.
Asset mapping
Official portrait assets
The Satan versus-screen portrait comes from the supplied game art. The original filenames are retained below.


- Portrait file
- Portrait_84.0_Satan.png
- Boss-name image file
- BossName_84.0_Satan.png
Source notes
How this record is built
Boss identity and portrait metadata come from bossportraits.xml. Random floor membership, weights, and Double Trouble room IDs come from bosspools.xml. Health and entity fields come from entities2.xml. Fixed story locations and route explanations are reviewed editorial context.