Bamboo Gaming · Updated

Mega Satan in-game boss portrait

Repentance · Major boss · Boss #55

Mega Satan

Opened with both Key Pieces in the Chest or Dark Room. The fight has several enemy waves before its final phase.

ChapterFinal floors
Base HP3000
SelectionSet encounter
Locations2

Encounter map

Where to find Mega Satan

Set encounter
ChestDark Room

This fight is reached on the Chest route. It is a set encounter, so it does not appear in the random floor boss pools.

See the Mega Satan route

Fight guide · Chest / Dark Room

How to fight Mega Satan

A gated ending fight with hands, several waves of summoned bosses, and a final skull phase.

Before entering

Bring both Key Pieces to open the golden door on the Chest or Dark Room route.

  1. 1

    Opening

    Watch for: Mega Satan attacks from the top of the room while its hands add pressure.

    Try: Keep enough distance to read the incoming projectiles and the hands' movement.

  2. 2

    Summoned waves

    Watch for: The battle pauses for groups of Horsemen, sins, and fallen angels.

    Try: Clear each wave before expecting the main target to return; do not spend every defensive resource on the opening.

  3. 3

    Skull phase

    Watch for: The final form drops the hands and summons but increases projectile pressure.

    Try: Refocus on open lanes in the lower arena and finish the last health bar.

Reviewed encounter notes. Actual openings vary with your build. Full behavior reference ↗
All boss fight guides

Completion mark

Mega Satan character rewards

Defeating Mega Satan records the Mega Satan mark for the character you are playing. Check the clear level beside each reward. Some require Hard mode. The reviewed list has 2 direct reward entries tied to this completion target. These are achievement unlocks, not items dropped by the boss.

Browse all 2 direct rewards

Multi-mark and roster-wide achievements appear in the completion tracker.

Game-file referenceRaw data and official artEntity fields, portrait files, and source notes for this boss.

Raw entity values

Health and entity data

Base HP
3000
Stage HP scaling value
0
Entity ID and variant
274.0
Contact damage field
2
nodelirium

These are raw entity fields. Armor, floor scaling, phase transitions, shared health, and scripted waves can make the fight differ from the base HP value.

Asset mapping

Official portrait assets

The Mega Satan versus-screen portrait comes from the supplied game art. The original filenames are retained below.

Mega Satan official game portrait
Mega Satan official boss-name graphic
Portrait file
Portrait_274.0_MegaSatan.png
Boss-name image file
BossName_274.0_MegaSatan.png

Source notes

How this record is built

Boss identity and portrait metadata come from bossportraits.xml. Random floor membership, weights, and Double Trouble room IDs come from bosspools.xml. Health and entity fields come from entities2.xml. Fixed story locations and route explanations are reviewed editorial context.