Isaac hub / Gameplay reference

Repentance machines & beggars

Machines and beggars

Identify the machine, check what it takes, and decide whether a possible reward is worth your remaining resources.

A payment can give nothing

Most machines and beggars offer chances, rather than a guaranteed purchase. Reserve money for a Shop item you want.

Health payments can kill you

Blood donation, Devil Beggars, Hell Games, and Confessionals can spend your last health. Costs rise from Womb onward.

Bombing changes the outcome

Destroying a machine can end play, release hazards, or affect deal rules. Bomb Bums retaliate and the Greed bank is immune.

Machines & beggars

Know the cost before you pay.

17 of 17 entries

Hell Game in-game sprite

Gambling games

Hell Game

A health-cost version of the Shell Game with dark rewards and a Devil Room item prize.

What you pay
Half a heart per round; a full heart from Womb onward

Unlock: Defeat Mega Satan as Tainted Azazel.

Payouts & destruction rules
Crane Game in-game sprite

Machines

Crane Game

Play for the displayed item, with a one-in-four chance of winning each attempt.

What you pay
5 coins per attempt

Unlock: Defeat Mega Satan as Tainted Samson.

Payouts & destruction rules
Confessional in-game sprite

Machines

Confessional

Spend health for spiritual rewards, curse removal, or Broken Heart removal.

What you pay
Half a heart per use; a full heart from Womb onward

Unlock: Defeat Mega Satan as Tainted Bethany.

Payouts & destruction rules

Spend coins for flies, spiders, special hearts, trinkets, and Rotten Beggar pool items.

What you pay
1 coin per donation

Unlock: Defeat Mega Satan as Tainted Apollyon.

Payouts & destruction rules

Which donation bank should I use?

The Shop bank upgrades Shops and unlocks items. The Greed bank unlocks starting upgrades, Greedier mode, and Keeper. Their saved counters are separate.

Compare all 22 milestones and plan your next deposit

Repentance rules, reviewed October 6, 2026. Repentance+ and mods can change payment and destruction behavior. Original frames show sample appearances; live counters and rewards depend on your run.