Bamboo Gaming · Updated

Dingle in-game boss portrait

Repentance · Regular boss · Boss #44

Dingle

A random boss-pool encounter found in Basement, Burning Basement.

ChapterChapter 1
Base HP300
Floor pools2
Locations2

Encounter map

Where to find Dingle

Random boss pools
BasementBurning Basement

Dingle appears in 2 random floor pools. The weights below are relative to the other entries in each pool, not a guaranteed encounter chance.

Compare bosses in basement

Fight guide · Basement / Burning Basement

How to fight Dingle

Dingle switches between aimed shots, summoned Dips, and a sequence of three fast dashes.

Normal boss behavior in Repentance. Champion variants can change these patterns.

Before entering

Keep a turning lane open. His pause after the dash sequence is a useful chance to attack.

  1. 1

    Aimed spread

    Watch for: Dingle fires three shots toward Isaac while staying in place.

    Try: Sidestep the spread with enough distance to see its gaps.

  2. 2

    Whistle and Dips

    Watch for: A whistle signals summoned Dips followed by another shot spread.

    Try: Clear Dips that crowd your route while keeping the incoming shots in view.

  3. 3

    Three dashes

    Watch for: The normal version dashes three times, bouncing off walls and obstacles, then catches his breath.

    Try: Dodge across each dash and wait for the whole sequence to finish before moving close to attack.

Reviewed encounter notes. Actual openings vary with your build. Full behavior reference ↗
All boss fight guides

Game-file pools

Spawn entries

2 entries
basementWeight1Double TroubleNot listed
burning basementWeight1Double TroubleNot listed
Game-file referenceRaw data and official artEntity fields, portrait files, and source notes for this boss.

Raw entity values

Health and entity data

Base HP
300
Stage HP scaling value
0
Entity ID and variant
261.0
Contact damage field
1

These are raw entity fields. Armor, floor scaling, phase transitions, shared health, and scripted waves can make the fight differ from the base HP value.

Asset mapping

Official portrait assets

The Dingle versus-screen portrait comes from the supplied game art. The original filenames are retained below.

Dingle official game portrait
Dingle official boss-name graphic
Portrait file
Portrait_261.0_Dingle.png
Boss-name image file
BossName_261.0_Dingle.png

Source notes

How this record is built

Boss identity and portrait metadata come from bossportraits.xml. Random floor membership, weights, and Double Trouble room IDs come from bosspools.xml. Health and entity fields come from entities2.xml. Fixed story locations and route explanations are reviewed editorial context.