Bamboo Gaming · Updated

Rag Man in-game boss portrait

Repentance · Regular boss · Boss #61

Rag Man

A random boss-pool encounter found in Cellar, Burning Basement.

ChapterChapter 1
Base HP200
Floor pools2
Locations2

Encounter map

Where to find Rag Man

Random boss pools
CellarBurning Basement

Rag Man appears in 2 random floor pools. The weights below are relative to the other entries in each pool, not a guaranteed encounter chance.

Compare bosses in cellar

Fight guide · Cellar / Burning Basement

How to fight Rag Man

Rag Man turns his rolling head into Raglings, then revives their remains while restoring his own health.

Normal boss behavior in Repentance. Champion variants can change these patterns.

Before entering

Keep room to dodge a homing shot and a Ragling at the same time. Damage the thrown head when you can reach it safely.

  1. 1

    Rolling head

    Watch for: His thrown head rolls toward Isaac before becoming a Ragling.

    Try: Shoot it while stepping out of its path; damage to the head also hurts Rag Man and the resulting Ragling.

  2. 2

    Homing projectile

    Watch for: The headless body wanders and occasionally fires a homing shot.

    Try: Track the curved shot while handling the head instead of watching only the nearest enemy.

  3. 3

    Revival and healing

    Watch for: Rag Man can revive nearby Ragling remains and heal himself during the same action.

    Try: Keep pressure on the boss when safe, then clear revived Raglings that block your movement.

Reviewed encounter notes. Actual openings vary with your build. Full behavior reference ↗
All boss fight guides

Game-file pools

Spawn entries

2 entries
cellarWeight1Double TroubleNot listed
burning basementWeight1Double TroubleNot listed
Game-file referenceRaw data and official artEntity fields, portrait files, and source notes for this boss.

Raw entity values

Health and entity data

Base HP
200
Stage HP scaling value
0
Entity ID and variant
405.0
Contact damage field
1

These are raw entity fields. Armor, floor scaling, phase transitions, shared health, and scripted waves can make the fight differ from the base HP value.

Asset mapping

Official portrait assets

The Rag Man versus-screen portrait comes from the supplied game art. The original filenames are retained below.

Rag Man official game portrait
Rag Man official boss-name graphic
Portrait file
Portrait_405.0_Ragman.png
Boss-name image file
BossName_405.0_RagMan.png

Source notes

How this record is built

Boss identity and portrait metadata come from bossportraits.xml. Random floor membership, weights, and Double Trouble room IDs come from bosspools.xml. Health and entity fields come from entities2.xml. Fixed story locations and route explanations are reviewed editorial context.

The portrait record is gated by achievement ID 346 in the game data.