Repentance · Resources & rerolls

Library

A room of books can offer an active item and progress toward Bookworm.

Entry / cost at a glanceUsually 1 key

Recognize the entrance

What the doorway looks like

An open-book symbol sits above the Library's usual key lock.

Book-marked doorway

Library: Book-marked doorway, locked
Locked
Library: Book-marked doorway, open
Open

Original game-art examples, shown facing upward where relevant. Door textures and appearance can vary with the floor or item effects.

What counts toward progress?

Check active swaps, duplicates, pill uses, held trinkets and reroll risks through fifteen illustrated examples.

Transformation progress guide →

Find the entrance

How to enter Library

Open the Library door and check the books on its pedestals.

What you can find

Rewards and opportunities

Books from the Library pool, with possible extra supplies depending on the layout.

Transformation requirements

Before you commit

The risk to plan around

Picking up a book replaces your current active item unless a special inventory effect lets you carry another.

  • Picking up three different qualifying books contributes to Bookworm.
  • Some layouts include obstacles or hazards between you and the books.

Reference

Repentance rules and room variants

This guide describes the room type. Exact layouts and contents can vary. The rules use Repentance references; Repentance+ can change them.