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Repentance · Body and Soul positions

Tainted Forgotten:
Thrown body and Soul safety

Throw the invulnerable body, protect the moving Soul and check where bombs appear before spending one.

Understand the system

Track two positions during one fight.

The body attacks; the Soul moves

The Soul moves and flies but cannot fire tears itself. Touch the body to carry it, then throw it to attack. The body is invulnerable, while the Soul can take damage. Both share inventory and health.

Bombs start at the body

With ordinary bomb behavior, the bomb is placed at the body rather than at the Soul's current position. Check the body's location before spending a bomb, especially near a machine or a doorway.

Recall requires Birthright

Birthright grants the Recall pocket active, which can retrieve the body from a distance. It is not part of the starting setup. Recall cannot activate while carrying the body or while it is still traveling after a throw.

Recall is obtained through Birthright and is not a starting item. The Bomb and Soul Heart icons identify pickup references, not separate inventories.

Practice the decision

What changes after this action?

These are fixed teaching examples with stated conditions. Choose an action and compare what you have before and after it.

Tainted Forgotten

Throw the carried body

Before

Soul carrying the body; ordinary throwing behavior

After

Body thrown to attack; Soul remains vulnerable

The throw relocates the attacking body. You still control a damageable Soul, so continue watching its position.

Check before acting: Choose both a body landing point and a Soul escape route.

Recall is obtained through Birthright and is not a starting item. The Bomb and Soul Heart icons identify pickup references, not separate inventories.

This reference does not read your save, calculate a crafting recipe or simulate an arbitrary inventory, health bar, queue or combat state.

Before the next action

  1. Choose a landing area that gives the body a useful attack position. Keep your Soul's escape route separate from that target.
  2. After throwing, continue dodging with the Soul. Approach the body to retrieve it when the path is clear, rather than assuming its invulnerability protects both actors.
  3. Before a bomb or Recall, check which actor is where. For Recall, confirm you own Birthright, the item is ready and the body has finished traveling.
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