Coin health is a separate count
Tainted Keeper normally has two Coin Heart slots. A Penny can restore a missing Coin Heart, but that healing Penny does not also increase the money counter. At full health an ordinary Penny adds money instead.
Bamboo Gaming · Updated
Repentance · Coin health and wallet
Balance coin healing, disappearing enemy drops and priced item choices without treating every penny as spendable money.
Understand the system
Tainted Keeper normally has two Coin Heart slots. A Penny can restore a missing Coin Heart, but that healing Penny does not also increase the money counter. At full health an ordinary Penny adds money instead.
Many defeated enemies leave brief coin drops. These are recovery and income opportunities, not permanent room rewards. Birthright helps attract nearby enemy-dropped coins; it does not remove every risk on the way.
Many normally free items, including ordinary Treasure and Boss Room items, have coin prices. Some quest items and fixed drops are exceptions. Read the displayed price instead of assuming every pedestal costs the same.
The Penny icon is an ordinary coin pickup. Birthright is an optional coin-attraction reference, not a starting item. Examples assume ordinary Pennies and no coin-modifying effects.
Practice the decision
These are fixed teaching examples with stated conditions. Choose an action and compare what you have before and after it.
Tainted Keeper
Before
1 of 2 Coin Hearts filled; 5 coins; ordinary Penny on the ground
After
2 of 2 Coin Hearts filled; still 5 coins
The Penny restores the missing Coin Heart. That healing pickup does not also add a coin to the money counter.
Check before acting: Check health before counting a drop toward a purchase.
The Penny icon is an ordinary coin pickup. Birthright is an optional coin-attraction reference, not a starting item. Examples assume ordinary Pennies and no coin-modifying effects.
This reference does not read your save, calculate a crafting recipe or simulate an arbitrary inventory, health bar, queue or combat state.