Bamboo Gaming · Updated

Ultra Greedier in-game boss portrait

Repentance · Greed Mode · Boss #71

Ultra Greedier

The upgraded final encounter of Greedier Mode.

ChapterGreed Mode
Base HP2500
SelectionSet encounter
Locations1

Encounter map

Where to find Ultra Greedier

Mode finale
Greedier Mode: Ultra Greed floor

Ultra Greedier is a final encounter on the Greedier Mode route. Follow the mode route for its unlock gate and earlier stages.

See the Greed and Greedier route

Fight guide · Greedier Mode

How to fight Ultra Greedier

The golden second phase of the Greedier finale turns many attacks into explosive hazards.

Before entering

The first Ultra Greed phase comes before this one. Do not assume the run is over when its initial health bar empties.

  1. 1

    Second phase

    Watch for: Ultra Greed changes into its gold form after the first phase in Greedier Mode.

    Try: Use the transition to reset your position and prepare for a new pattern.

  2. 2

    Explosive shots

    Watch for: The gold form's coin projectiles explode on contact.

    Try: Give each shot more room than an ordinary projectile and avoid hugging the walls.

  3. 3

    Bomb coins

    Watch for: Bomb Coins can detonate if left active.

    Try: Clear one when it blocks your route, then resume damaging the boss from an open area.

Reviewed encounter notes. Actual openings vary with your build. Full behavior reference ↗
All boss fight guides

Completion mark

Ultra Greedier character rewards

Defeating Ultra Greedier records the Greedier level of the shared Greed mark for that character. A Greedier clear also satisfies Greed rewards. Both levels are included below. The reviewed list has 50 direct reward entries tied to this completion target. These are achievement unlocks, not items dropped by the boss.

Browse all 50 direct rewards

Multi-mark and roster-wide achievements appear in the completion tracker.

Game-file referenceRaw data and official artEntity fields, portrait files, and source notes for this boss.

Raw entity values

Health and entity data

Base HP
2500
Stage HP scaling value
0
Entity ID and variant
406.1
Contact damage field
2

These are raw entity fields. Armor, floor scaling, phase transitions, shared health, and scripted waves can make the fight differ from the base HP value.

Asset mapping

Official portrait assets

The Ultra Greedier versus-screen portrait comes from the supplied game art. The original filenames are retained below.

Ultra Greedier official game portrait
Ultra Greedier official boss-name graphic
Portrait file
Portrait_406.0_UltraGreed.png
Boss-name image file
BossName_406.0_UltraGreed.png

Source notes

How this record is built

Boss identity and portrait metadata come from bossportraits.xml. Random floor membership, weights, and Double Trouble room IDs come from bosspools.xml. Health and entity fields come from entities2.xml. Fixed story locations and route explanations are reviewed editorial context.