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Dogma in-game boss portrait

Repentance · Major boss · Boss #99

Dogma

The first fixed encounter in Home. Defeating Dogma immediately leads into the Beast sequence.

ChapterHome
Base HP1200
SelectionSet encounter
Locations1

Encounter map

Where to find Dogma

Set encounter
Home

This fight is reached on the Home route. It is a set encounter, so it does not appear in the random floor boss pools.

See the Home and The Beast route

Fight guide · Home

How to fight Dogma

The Home finale begins with the television, then changes to Dogma's airborne form.

Before entering

Plan for the entire Home sequence: defeating Dogma leads into the Ultra Harbingers and The Beast.

  1. 1

    Television phase

    Watch for: The television is the target while Dogma's static and projectiles fill the room.

    Try: Aim at the TV and make space before the next attack; striking Dogma's first-phase body does not replace hitting the screen.

  2. 2

    Airborne phase

    Watch for: Dogma gains new light, feather, and spinning attacks after the television breaks.

    Try: Follow the attack's visual cue and dodge its path before returning fire.

  3. 3

    What follows

    Watch for: Winning this battle starts the next part of the Home finale.

    Try: Think of this as the first leg of a longer encounter, not a standalone run-ending boss.

Reviewed encounter notes. Actual openings vary with your build. Full behavior reference ↗
All boss fight guides
Game-file referenceRaw data and official artEntity fields, portrait files, and source notes for this boss.

Raw entity values

Health and entity data

Base HP
1200
Stage HP scaling value
0
Entity ID and variant
950.0
Contact damage field
1
nodelirium

These are raw entity fields. Armor, floor scaling, phase transitions, shared health, and scripted waves can make the fight differ from the base HP value.

Asset mapping

Official portrait assets

The Dogma versus-screen portrait comes from the supplied game art. The original filenames are retained below.

Dogma official game portrait
Dogma official boss-name graphic
Portrait file
Portrait_Dogma.png
Boss-name image file
BossName_Dogma.png

Source notes

How this record is built

Boss identity and portrait metadata come from bossportraits.xml. Random floor membership, weights, and Double Trouble room IDs come from bosspools.xml. Health and entity fields come from entities2.xml. Fixed story locations and route explanations are reviewed editorial context.