Repentance · Core rooms

Boss Room

Most floors end with a boss that guards the next floor and a possible deal-room opportunity.

Entry / cost at a glanceDefeat the floor boss

Recognize the entrance

What the doorway looks like

The large skull-like frame identifies a boss entrance.

Boss doorway

Boss Room: Boss doorway, closed
Closed
Boss Room: Boss doorway, open
Open

Original game-art examples, shown facing upward where relevant. Door textures and appearance can vary with the floor or item effects.

Related curses and floor objects

Useful interactions, possible drops and route decisions. These connections are not a guaranteed spawn or reward list.

How does this change the deal plan?

Room appearance, Angel eligibility, and an item's price use different rules. Compare your deal history, selected item exceptions, and goal before committing.

Devil and Angel decision helper

Understand what changed your reward.

Ordinary room awards, champion drops and chest contents use different rules. Compare luck, Hard mode, item choices and effects that replace or duplicate drops.

Room-clear rewards guide

Find the entrance

How to enter Boss Room

Enter the skull-marked room when you are ready for the floor's boss fight.

What you can find

Rewards and opportunities

Ordinary floor bosses usually provide a Boss-pool item, hearts, and a floor exit. Ending encounters differ.

Boss database and fight guides

Before you commit

The risk to plan around

Leaving the floor commits you to the next stage. Collect important rewards and check side rooms first.

  • XL floors have two connected boss fights.
  • Devil or Angel doors can appear after an eligible boss clear.

Reference

Repentance rules and room variants

This guide describes the room type. Exact layouts and contents can vary. The rules use Repentance references; Repentance+ can change them.