In-game pickup line
“Anything is possible”
Mechanics
What Everything Jar does
- Charges 1 through 11 produce the specific pickups listed below.
- At 12 charges, the jar triggers a powerful random effect instead.
Quick reference
Everything Jar charge rewards
Use the jar at a partial charge for a predictable pickup, or save all 12 charges for a random effect.
| Charges | Reward |
|---|---|
| 1 | Poop pickup |
| 2 | Coin |
| 3 | Bomb |
| 4 | Key |
| 5 | Heart |
| 6 | Pill |
| 7 | Card |
| 8 | Soul Heart |
| 9 | Golden Heart |
| 10 | Golden Key |
| 11 | Golden Bomb |
| 12 | Powerful random effect |
From the game files
Recharge
Standard room-clear recharge. Batteries and other effects can change how quickly it refills.
Achievement #459
How to unlock it
Defeat The Beast as Eden.
Unlocking an item and finding it during a run are separate steps.
Explore more unlocksIn a run
Practical note
Spend a small charge for a resource you need now, or wait for the full charge when you can tolerate an unpredictable result.
Reference
Game data and sources
The item ID, quality and pool listings, icon, game-file tags, and short pickup line come from the extracted Repentance files. This effect explanation is an editorial summary checked against the references below. Repentance+ can differ. Charge and pickup values shown above also come from the extracted items.xml.
