Bamboo Gaming · Updated

The Bloat in-game boss portrait

Repentance · Regular boss · Boss #30

The Bloat

A random boss-pool encounter found in Necropolis, Utero.

ChapterChapter 4
Base HP450
Floor pools2
Locations2

Encounter map

Where to find The Bloat

Random boss pools
NecropolisUtero

The Bloat appears in 2 random floor pools. The weights below are relative to the other entries in each pool, not a guaranteed encounter chance.

Compare bosses in necropolis

Fight guide · Necropolis / Utero

How to fight The Bloat

The Bloat punishes standing below or beside him with fast lasers while bouncing eyes and creep restrict movement.

Normal boss behavior in Repentance. Champion variants can change these patterns.

Before entering

Prefer space above the boss when you can reach it safely. That avoids his side and downward lasers, but not his other attacks.

  1. 1

    Side and downward lasers

    Watch for: Brimstone beams fire almost immediately to the sides or downward. The Bloat cannot fire them upward.

    Try: Avoid those lines before the attack starts. Move toward an open area above him without crossing through his body.

  2. 2

    Bouncing eyes

    Watch for: Detached eyes bounce diagonally, block tears, and deal contact damage.

    Try: Watch their paths while aiming at the boss; do not chase an eye to try to clear it with ordinary tears.

  3. 3

    Jump and creep

    Watch for: Jumps release projectile rings, and puddles of red creep cover the floor.

    Try: Give his landing space room and choose a dodge that avoids both the ring and the creep.

Reviewed encounter notes. Actual openings vary with your build. Full behavior reference ↗
All boss fight guides

Game-file pools

Spawn entries

2 entries
necropolisWeight1Double TroubleRoom 3750
uteroWeight1Double TroubleRoom 3800
Game-file referenceRaw data and official artEntity fields, portrait files, and source notes for this boss.

Raw entity values

Health and entity data

Base HP
450
Stage HP scaling value
0
Entity ID and variant
68.1
Contact damage field
2

These are raw entity fields. Armor, floor scaling, phase transitions, shared health, and scripted waves can make the fight differ from the base HP value.

Asset mapping

Official portrait assets

The The Bloat versus-screen portrait comes from the supplied game art. The original filenames are retained below.

The Bloat official game portrait
The Bloat official boss-name graphic
Portrait file
Portrait_68.1_Bloat.png
Boss-name image file
BossName_68.1_Bloat.png

Source notes

How this record is built

Boss identity and portrait metadata come from bossportraits.xml. Random floor membership, weights, and Double Trouble room IDs come from bosspools.xml. Health and entity fields come from entities2.xml. Fixed story locations and route explanations are reviewed editorial context.