Stardew Valley / Items / Coal Browse the catalogueSome sources below mention late-game locations or progression.
Base sale value 15g Normal-quality base value before professions and profit-margin settings. Not purchase price or profit.
Other acquisition 10 Purchasing 4 Trading uses 2 Cooking & crafting 17 Machine processing 20 Gifts & recipients Artifact spots: Farm Standard Possible source only; season, location selection, random rolls and save progress can affect availability. Artifact spots: Farm Beach Possible source only; season, location selection, random rolls and save progress can affect availability. Artifact spots: Farm Forest Possible source only; season, location selection, random rolls and save progress can affect availability. Artifact spots: Farm Four Corners Possible source only; season, location selection, random rolls and save progress can affect availability. Artifact spots: Farm Hilltop Possible source only; season, location selection, random rolls and save progress can affect availability. Artifact spots: Farm Riverland Possible source only; season, location selection, random rolls and save progress can affect availability. Show 4 more other acquisition entries Artifact spots: Farm Wilderness Possible source only; season, location selection, random rolls and save progress can affect availability. Artifact spots: Farm Meadowlands Farm Possible source only; season, location selection, random rolls and save progress can affect availability. Artifact spots: Mountain Possible source only; season, location selection, random rolls and save progress can affect availability. Artifact spots: Backwoods Possible source only; season, location selection, random rolls and save progress can affect availability. Buy at Blacksmith
Purchase type Item offer
Offer stack 1 items before modifiers
Listed stock No finite cap in this entry
Stock scope Global
Base purchase price 150 gold Additional location, progression or player-state requirements are retained but not evaluated. Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values. Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now. Buy at Blacksmith
Purchase type Item offer
Offer stack 1 items before modifiers
Listed stock No finite cap in this entry
Stock scope Global
Base purchase price 250 gold Year 2 or later. Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values. Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now. Buy at Bookseller Trade
Purchase type Item offer
Offer stack 20 items before modifiers
Listed stock No finite cap in this entry
Stock scope Global
Barter cost 1 × Mining Monthly Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values. Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now. Buy at Desert Festival ClintLate-game source
Purchase type Item offer
Offer stack 1 items before modifiers
Listed stock 50
Stock scope Global
Barter cost 5 × Calico Egg Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values. Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now. Use as payment: Dark Piano at Desert TradeLate-game source
Purchase type Item offer
Offer stack 1 items before modifiers
Listed stock No finite cap in this entry
Stock scope Global
Barter cost 999 × Coal Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values. Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now. Use as payment: Mahogany Seed at Raccoon
Purchase type Item offer
Offer stack 1 items before modifiers
Listed stock No finite cap in this entry
Stock scope Global
Barter cost 20 × Coal Additional location, progression or player-state requirements are retained but not evaluated. Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values. Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now. Scarecrow — crafting Used as an ingredient
Output 1 × Scarecrow Farming level 1; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 50 × Wood. More conditions & notes (2) Recipe ingredients & learning sources → Bee House — crafting Used as an ingredient
Output 1 × Bee House Farming level 3; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 40 × Wood. More conditions & notes (3) 8 × Coal. 1 × Iron Bar. 1 × Maple Syrup. Recipe ingredients & learning sources → Seed Maker — crafting Used as an ingredient
Output 1 × Seed Maker Farming level 9; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 25 × Wood. More conditions & notes (2) Recipe ingredients & learning sources → Preserves Jar — crafting Used as an ingredient
Output 1 × Preserves Jar Farming level 4; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 50 × Wood. More conditions & notes (2) Recipe ingredients & learning sources → Slime Egg-Press — crafting Used as an ingredient
Output 1 × Slime Egg-Press Combat level 6; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 25 × Coal. More conditions & notes (2) 1 × Fire Quartz. 1 × Battery Pack. Recipe ingredients & learning sources → Cherry Bomb — crafting Used as an ingredient
Output 1 × Cherry Bomb Mining level 1; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 4 × Copper Ore. More conditions & notes (1) Recipe ingredients & learning sources → Show 11 more cooking & crafting entries Bomb — crafting Used as an ingredient
Output 1 × Bomb Mining level 6; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 4 × Iron Ore. More conditions & notes (1) Recipe ingredients & learning sources → Explosive Ammo — crafting Used as an ingredient
Output 5 × Explosive Ammo Combat level 8; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 1 × Iron Bar. More conditions & notes (1) Recipe ingredients & learning sources → Cookout Kit — crafting Used as an ingredient
Output 1 × Cookout Kit Foraging level 3; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 15 × Wood. More conditions & notes (2) Recipe ingredients & learning sources → Warrior Ring — crafting Used as an ingredient
Output 1 × Warrior Ring Combat level 4; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 10 × Iron Bar. More conditions & notes (2) 25 × Coal. 10 × Frozen Tear. Recipe ingredients & learning sources → Wooden Brazier — crafting Used as an ingredient
Output 1 × Wooden Brazier Recipe offer at Robin’s Carpenter Shop; shop access and stock rules still apply. Equipment: Crafting menu; no workstation specified by this recipe. 10 × Wood. More conditions & notes (2) Recipe ingredients & learning sources → Wicked Statue — crafting Used as an ingredient
Output 1 × Wicked Statue Recipe offer at Krobus’s shop; shop access and stock rules still apply. Equipment: Crafting menu; no workstation specified by this recipe. 5 × Coal. More conditions & notes (1) Recipe ingredients & learning sources → Stone Brazier — crafting Used as an ingredient
Output 1 × Stone Brazier Recipe offer at Robin’s Carpenter Shop; shop access and stock rules still apply. Equipment: Crafting menu; no workstation specified by this recipe. 10 × Stone. More conditions & notes (2) Recipe ingredients & learning sources → Gold Brazier — crafting Used as an ingredient
Output 1 × Gold Brazier Recipe offer at Robin’s Carpenter Shop; shop access and stock rules still apply. Equipment: Crafting menu; no workstation specified by this recipe. 1 × Gold Bar. More conditions & notes (2) Recipe ingredients & learning sources → Stump Brazier — crafting Used as an ingredient
Output 1 × Stump Brazier Recipe offer at Robin’s Carpenter Shop; shop access and stock rules still apply. Equipment: Crafting menu; no workstation specified by this recipe. 5 × Hardwood. More conditions & notes (1) Recipe ingredients & learning sources → Carved Brazier — crafting Used as an ingredient
Output 1 × Carved Brazier Recipe offer at Robin’s Carpenter Shop; shop access and stock rules still apply. Equipment: Crafting menu; no workstation specified by this recipe. 10 × Hardwood. More conditions & notes (1) Recipe ingredients & learning sources → Barrel Brazier — crafting Used as an ingredient
Output 1 × Barrel Brazier Recipe offer at Robin’s Carpenter Shop; shop access and stock rules still apply. Equipment: Crafting menu; no workstation specified by this recipe. 50 × Wood. More conditions & notes (2) 1 × Solar Essence. 1 × Coal. Recipe ingredients & learning sources → Charcoal Kiln → Coal
Inputs / alternatives 10 × Wood
Output candidates Coal × 1
Processing time 30 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Furnace → Copper Bar
Inputs / alternatives 5 × Copper Ore
Output candidates Copper Bar × 1
Processing time 30 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional consumption: 1 × Coal. Furnace → Iron Bar
Inputs / alternatives 5 × Iron Ore
Output candidates Iron Bar × 1
Processing time 120 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional consumption: 1 × Coal. Furnace → Gold Bar
Inputs / alternatives 5 × Gold Ore
Output candidates Gold Bar × 1
Processing time 300 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional consumption: 1 × Coal. Furnace → Iridium Bar
Inputs / alternatives 5 × Iridium Ore
Output candidates Iridium Bar × 1
Processing time 480 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional consumption: 1 × Coal. Furnace → Refined Quartz
Inputs / alternatives 1 × Quartz
Output candidates Refined Quartz × 1
Processing time 90 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional consumption: 1 × Coal. Show 14 more machine processing entries Furnace → Refined Quartz
Inputs / alternatives 1 × Fire Quartz
Output candidates Refined Quartz × 3
Processing time 90 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional consumption: 1 × Coal. Furnace → Wilted Bouquet
Inputs / alternatives 1 × Bouquet
Output candidates Wilted Bouquet × 1
Processing time 10 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional consumption: 1 × Coal. Furnace → Radioactive Bar
Inputs / alternatives 5 × Radioactive Ore
Output candidates Radioactive Bar × 1
Processing time 560 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional consumption: 1 × Coal. Recycling Machine → Coal / Iron Ore / Stone
Inputs / alternatives 1 × Trash
Output candidates Coal × 1–3; Iron Ore × 1–3; Stone × 1–3
Processing time 60 in-game minutes The first applicable machine rule wins. The first valid output is selected. A random eligibility roll applies; seeded/day-specific selection may be involved. Recycling Machine → Coal / Wood
Inputs / alternatives 1 × Driftwood
Output candidates Coal × 1–3; Wood × 1–3
Processing time 60 in-game minutes The first applicable machine rule wins. The first valid output is selected. A random eligibility roll applies; seeded/day-specific selection may be involved. Heavy Furnace → Copper Bar
Inputs / alternatives 25 × Copper Ore
Output candidates Copper Bar × 5–6
Processing time 30 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional consumption: 3 × Coal. Heavy Furnace → Iron Bar
Inputs / alternatives 25 × Iron Ore
Output candidates Iron Bar × 5–6
Processing time 120 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional consumption: 3 × Coal. Heavy Furnace → Gold Bar
Inputs / alternatives 25 × Gold Ore
Output candidates Gold Bar × 5–6
Processing time 300 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional consumption: 3 × Coal. Heavy Furnace → Iridium Bar
Inputs / alternatives 25 × Iridium Ore
Output candidates Iridium Bar × 5–6
Processing time 480 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional consumption: 3 × Coal. Heavy Furnace → Refined Quartz
Inputs / alternatives 5 × Quartz
Output candidates Refined Quartz × 5–6
Processing time 90 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional consumption: 3 × Coal. Heavy Furnace → Refined Quartz
Inputs / alternatives 5 × Fire Quartz
Output candidates Refined Quartz × 15–20
Processing time 90 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional consumption: 3 × Coal. Heavy Furnace → Wilted Bouquet
Inputs / alternatives 1 × Bouquet
Output candidates Wilted Bouquet × 1
Processing time 10 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional consumption: 3 × Coal. Heavy Furnace → Radioactive Bar
Inputs / alternatives 25 × Radioactive Ore
Output candidates Radioactive Bar × 5–6
Processing time 560 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional consumption: 3 × Coal. Fish Smoker → Smoked Fish
Inputs / alternatives 1 from the required input group
Output candidates Smoked Fish × Runtime-defined
Processing time 50 in-game minutes Show 65 more related items The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Smoked Fish is an output family; flavor, value and other fields depend on the actual input. Additional consumption: 1 × Coal. More conditions & notes (1) This flavored output uses the input quality. Gifts & recipients Base item taste; acceptance still depends on the recipient and current save.
Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →
Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations