Stardew Valley / Items / Wood Browse the catalogueSome sources below mention late-game locations or progression.
Base sale value 2g Normal-quality base value before professions and profit-margin settings. Not purchase price or profit.
Fish Pond production 2 Purchasing 3 Cooking & crafting 36 Machine processing 4 Bundle uses 2 Gifts & recipients Pond produce: Woodskip
Stocked fish Woodskip
Candidate output Wood × 5–10
Reproduction time Derived from fish value by game logic; not a fixed source duration Fish Pond production, separate from catching a fish. The lowest-precedence matching pond rule is used; production and output selection remain conditional. Requires population 8 or higher, plus any pond population quests. Output rolls, population and animal-cracker effects can change quantity. A candidate is not a guaranteed daily product. Pond produce: Woodskip
Stocked fish Woodskip
Candidate output Wood × 1–5
Reproduction time Derived from fish value by game logic; not a fixed source duration Fish Pond production, separate from catching a fish. The lowest-precedence matching pond rule is used; production and output selection remain conditional. Requires population 0 or higher, plus any pond population quests. Output rolls, population and animal-cracker effects can change quantity. A candidate is not a guaranteed daily product. Buy at Bookseller Trade
Purchase type Item offer
Offer stack 100 items before modifiers
Listed stock No finite cap in this entry
Stock scope Global
Barter cost 1 × Woodcutter's Weekly Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values. Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now. Buy at Robin’s Carpenter Shop
Purchase type Item offer
Offer stack 1 items before modifiers
Listed stock No finite cap in this entry
Stock scope Global
Base purchase price Calculated in gold; not a fixed verified price Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values. Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now. Buy at Desert Festival RobinLate-game source
Purchase type Item offer
Offer stack 1 items before modifiers
Listed stock 500
Stock scope Global
Barter cost 1 × Calico Egg Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values. Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now. Wood Fence — crafting Used as an ingredient
Output 1 × Wood Fence Starting recipe. Cooking still requires access to cooking equipment. Equipment: Crafting menu; no workstation specified by this recipe. 2 × Wood. Recipe ingredients & learning sources → Gate — crafting Used as an ingredient
Output 1 × Gate Starting recipe. Cooking still requires access to cooking equipment. Equipment: Crafting menu; no workstation specified by this recipe. 10 × Wood. Recipe ingredients & learning sources → Chest — crafting Used as an ingredient
Output 1 × Chest Starting recipe. Cooking still requires access to cooking equipment. Equipment: Crafting menu; no workstation specified by this recipe. 50 × Wood. Recipe ingredients & learning sources → Big Chest — crafting Used as an ingredient
Output 1 × Big Chest Recipe offer at Robin’s Carpenter Shop; shop access and stock rules still apply. Equipment: Crafting menu; no workstation specified by this recipe. 120 × Wood. More conditions & notes (1) Recipe ingredients & learning sources → Torch — crafting Used as an ingredient
Output 1 × Torch Starting recipe. Cooking still requires access to cooking equipment. Equipment: Crafting menu; no workstation specified by this recipe. 1 × Wood. More conditions & notes (1) Recipe ingredients & learning sources → Scarecrow — crafting Used as an ingredient
Output 1 × Scarecrow Farming level 1; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 50 × Wood. More conditions & notes (2) Recipe ingredients & learning sources → Show 30 more cooking & crafting entries Deluxe Scarecrow — crafting Used as an ingredient
Output 1 × Deluxe Scarecrow Reward letter — From The Rarecrow Society. Delivery and required event/quest progress must also be satisfied. Equipment: Crafting menu; no workstation specified by this recipe. 50 × Wood. More conditions & notes (2) 1 × Iridium Ore. 40 × Fiber. Recipe ingredients & learning sources → Bee House — crafting Used as an ingredient
Output 1 × Bee House Farming level 3; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 40 × Wood. More conditions & notes (3) 8 × Coal. 1 × Iron Bar. 1 × Maple Syrup. Recipe ingredients & learning sources → Keg — crafting Used as an ingredient
Output 1 × Keg Farming level 8; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 30 × Wood. More conditions & notes (3) 1 × Copper Bar. 1 × Iron Bar. 1 × Oak Resin. Recipe ingredients & learning sources → Cask — crafting Used as an ingredient
Output 1 × Cask An external learning source is required; the complete unlock path is not established here. Equipment: Crafting menu; no workstation specified by this recipe. 20 × Wood. More conditions & notes (1) Recipe ingredients & learning sources → Dehydrator — crafting Used as an ingredient
Output 1 × Dehydrator Recipe offer at Pierre’s General Store; Only offered while the recipe is not already known. Equipment: Crafting menu; no workstation specified by this recipe. 30 × Wood. More conditions & notes (2) 2 × Clay. 1 × Fire Quartz. Recipe ingredients & learning sources → Wood Sign — crafting Used as an ingredient
Output 1 × Wood Sign Starting recipe. Cooking still requires access to cooking equipment. Equipment: Crafting menu; no workstation specified by this recipe. 25 × Wood. Recipe ingredients & learning sources → Text Sign — crafting Used as an ingredient
Output 1 × Text Sign Starting recipe. Cooking still requires access to cooking equipment. Equipment: Crafting menu; no workstation specified by this recipe. 25 × Wood. Recipe ingredients & learning sources → Cheese Press — crafting Used as an ingredient
Output 1 × Cheese Press Farming level 6; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 45 × Wood. More conditions & notes (3) 45 × Stone. 10 × Hardwood. 1 × Copper Bar. Recipe ingredients & learning sources → Mayonnaise Machine — crafting Used as an ingredient
Output 1 × Mayonnaise Machine Farming level 2; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 15 × Wood. More conditions & notes (3) 15 × Stone. 1 × Earth Crystal. 1 × Copper Bar. Recipe ingredients & learning sources → Seed Maker — crafting Used as an ingredient
Output 1 × Seed Maker Farming level 9; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 25 × Wood. More conditions & notes (2) Recipe ingredients & learning sources → Loom — crafting Used as an ingredient
Output 1 × Loom Farming level 7; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 60 × Wood. More conditions & notes (2) Recipe ingredients & learning sources → Recycling Machine — crafting Used as an ingredient
Output 1 × Recycling Machine Fishing level 4; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 25 × Wood. More conditions & notes (2) Recipe ingredients & learning sources → Preserves Jar — crafting Used as an ingredient
Output 1 × Preserves Jar Farming level 4; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 50 × Wood. More conditions & notes (2) Recipe ingredients & learning sources → Charcoal Kiln — crafting Used as an ingredient
Output 1 × Charcoal Kiln Foraging level 2; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 20 × Wood. More conditions & notes (1) Recipe ingredients & learning sources → Tapper — crafting Used as an ingredient
Output 1 × Tapper Foraging level 4; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 40 × Wood. More conditions & notes (1) Recipe ingredients & learning sources → Flute Block — crafting Used as an ingredient
Output 1 × Flute Block An external learning source is required; the complete unlock path is not established here. Equipment: Crafting menu; no workstation specified by this recipe. 10 × Wood. More conditions & notes (2) 2 × Copper Ore. 20 × Fiber. Recipe ingredients & learning sources → Tea Sapling — crafting Used as an ingredient
Output 1 × Tea Sapling Reward letter — Caroline's Tea Note. Delivery and required event/quest progress must also be satisfied. Equipment: Crafting menu; no workstation specified by this recipe. 2 × Any seasonal wild seeds (substitutions must match this selector). More conditions & notes (2) Recipe ingredients & learning sources → Cookout Kit — crafting Used as an ingredient
Output 1 × Cookout Kit Foraging level 3; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 15 × Wood. More conditions & notes (2) Recipe ingredients & learning sources → Wood Floor — crafting Used as an ingredient
Output 1 × Wood Floor Recipe offer at Robin’s Carpenter Shop; shop access and stock rules still apply. Equipment: Crafting menu; no workstation specified by this recipe. 1 × Wood. Recipe ingredients & learning sources → Straw Floor — crafting Used as an ingredient
Output 1 × Straw Floor Recipe offer at Robin’s Carpenter Shop; shop access and stock rules still apply. Equipment: Crafting menu; no workstation specified by this recipe. 1 × Wood. More conditions & notes (1) Recipe ingredients & learning sources → Weathered Floor — crafting Used as an ingredient
Output 1 × Weathered Floor Recipe offer at Dwarf; shop access and stock rules still apply. Equipment: Crafting menu; no workstation specified by this recipe. 1 × Wood. Recipe ingredients & learning sources → Rustic Plank Floor — crafting Used as an ingredient
Output 1 × Rustic Plank Floor Recipe offer at Robin’s Carpenter Shop; shop access and stock rules still apply. Equipment: Crafting menu; no workstation specified by this recipe. 1 × Wood. Recipe ingredients & learning sources → Wood Path — crafting Used as an ingredient
Output 1 × Wood Path Starting recipe. Cooking still requires access to cooking equipment. Equipment: Crafting menu; no workstation specified by this recipe. 1 × Wood. Recipe ingredients & learning sources → Cork Bobber — crafting Used as an ingredient
Output 1 × Cork Bobber Fishing level 7; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 10 × Wood. More conditions & notes (2) Recipe ingredients & learning sources → Crab Pot — crafting Used as an ingredient
Output 1 × Crab Pot Fishing level 3; recipe learning follows the game’s level-up/progression handling. Trapper profession replaces the standard Crab Pot ingredients with 25 Wood and 2 Copper Bars. Equipment: Crafting menu; no workstation specified by this recipe. More conditions & notes (2) Recipe ingredients & learning sources → Tub o' Flowers — crafting Used as an ingredient
Output 1 × Tub o' Flowers Recipe offer at Festival Flower Dance Pierre; shop access and stock rules still apply. Equipment: Crafting menu; no workstation specified by this recipe. 15 × Wood. More conditions & notes (4) 1 × Tulip Bulb. 1 × Jazz Seeds. 1 × Poppy Seeds. 1 × Spangle Seeds. Recipe ingredients & learning sources → Wooden Brazier — crafting Used as an ingredient
Output 1 × Wooden Brazier Recipe offer at Robin’s Carpenter Shop; shop access and stock rules still apply. Equipment: Crafting menu; no workstation specified by this recipe. 10 × Wood. More conditions & notes (2) Recipe ingredients & learning sources → Campfire — crafting Used as an ingredient
Output 1 × Campfire Starting recipe. Cooking still requires access to cooking equipment. Equipment: Crafting menu; no workstation specified by this recipe. 10 × Stone. More conditions & notes (2) Recipe ingredients & learning sources → Barrel Brazier — crafting Used as an ingredient
Output 1 × Barrel Brazier Recipe offer at Robin’s Carpenter Shop; shop access and stock rules still apply. Equipment: Crafting menu; no workstation specified by this recipe. 50 × Wood. More conditions & notes (2) 1 × Solar Essence. 1 × Coal. Recipe ingredients & learning sources → Wood Lamp-post — crafting Used as an ingredient
Output 1 × Wood Lamp-post Recipe offer at Robin’s Carpenter Shop; shop access and stock rules still apply. Equipment: Crafting menu; no workstation specified by this recipe. 50 × Wood. More conditions & notes (1) Recipe ingredients & learning sources → Charcoal Kiln → Coal
Inputs / alternatives 10 × Wood
Output candidates Coal × 1
Processing time 30 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Recycling Machine → Coal / Wood
Inputs / alternatives 1 × Driftwood
Output candidates Coal × 1–3; Wood × 1–3
Processing time 60 in-game minutes The first applicable machine rule wins. The first valid output is selected. A random eligibility roll applies; seeded/day-specific selection may be involved. Wood Chipper → Wood / Wood
Inputs / alternatives 1 × Hardwood
Output candidates Wood × 15–20; Wood × 5–10
Processing time 180 in-game minutes The first applicable machine rule wins. The first valid output is selected. A random eligibility roll applies; seeded/day-specific selection may be involved. Wood Chipper → Wood
Inputs / alternatives 1 × Driftwood
Output candidates Wood × 5–10
Processing time 180 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Construction — standard bundle
Donation 198 × Wood across 2 separate slots (99 + 99); minimum normal quality Standard template. Your save may use remixed selections; confirm the active in-game bundle before donating. 4 slots required; listed alternatives may exceed the required slots. Read the Community Center guide → Construction — remixed possibility
Candidate donation 99 × Wood; minimum normal quality Remixed possibility, not an active-save checklist. Bundle sets, slot choices select which candidates appear. One alternative per grouped slot is selected; remaining slots follow the template. 4 selected slots required. The full candidate pool is not simultaneously required. More conditions & notes (1) This item appears in multiple source candidate slots. Check the grouped template and your selected bundle; one stack does not automatically complete all repeated slots. Read the Community Center guide → Gifts & recipients Base item taste; acceptance still depends on the recipient and current save.
Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →
Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations