Browse the catalogue
Copper Bar
Materials

Copper Bar

A bar of pure copper.

Materials →

Base sale value

60g

Normal-quality base value before professions and profit-margin settings. Not purchase price or profit.

Cooking & crafting

13

Big Chest — crafting

Used as an ingredient

Output
1 × Big Chest
  • Recipe offer at Robin’s Carpenter Shop; shop access and stock rules still apply.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 120 × Wood.
More conditions & notes (1)
  • 2 × Copper Bar.
Recipe ingredients & learning sources →

Keg — crafting

Used as an ingredient

Output
1 × Keg
  • Farming level 8; recipe learning follows the game’s level-up/progression handling.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 30 × Wood.
More conditions & notes (3)
  • 1 × Copper Bar.
  • 1 × Iron Bar.
  • 1 × Oak Resin.
Recipe ingredients & learning sources →

Cheese Press — crafting

Used as an ingredient

Output
1 × Cheese Press
  • Farming level 6; recipe learning follows the game’s level-up/progression handling.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 45 × Wood.
More conditions & notes (3)
  • 45 × Stone.
  • 10 × Hardwood.
  • 1 × Copper Bar.
Recipe ingredients & learning sources →

Charcoal Kiln — crafting

Used as an ingredient

Output
1 × Charcoal Kiln
  • Foraging level 2; recipe learning follows the game’s level-up/progression handling.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 20 × Wood.
More conditions & notes (1)
  • 2 × Copper Bar.
Recipe ingredients & learning sources →

Tapper — crafting

Used as an ingredient

Output
1 × Tapper
  • Foraging level 4; recipe learning follows the game’s level-up/progression handling.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 40 × Wood.
More conditions & notes (1)
  • 2 × Copper Bar.
Recipe ingredients & learning sources →
Show 7 more cooking & crafting entries

Sprinkler — crafting

Used as an ingredient

Output
1 × Sprinkler
  • Farming level 2; recipe learning follows the game’s level-up/progression handling.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 1 × Copper Bar.
More conditions & notes (1)
  • 1 × Iron Bar.
Recipe ingredients & learning sources →

Transmute (Fe) — crafting

Used as an ingredient

Output
1 × Iron Bar
  • Mining level 4; recipe learning follows the game’s level-up/progression handling.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 3 × Copper Bar.
Recipe ingredients & learning sources →

Trap Bobber — crafting

Used as an ingredient

Output
1 × Trap Bobber
  • Fishing level 6; recipe learning follows the game’s level-up/progression handling.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 1 × Copper Bar.
More conditions & notes (1)
  • 10 × Sap.
Recipe ingredients & learning sources →

Barbed Hook — crafting

Used as an ingredient

Output
1 × Barbed Hook
  • Fishing level 8; recipe learning follows the game’s level-up/progression handling.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 1 × Copper Bar.
More conditions & notes (2)
  • 1 × Iron Bar.
  • 1 × Gold Bar.
Recipe ingredients & learning sources →

Crab Pot — crafting

Conditional ingredient

Output
1 × Crab Pot
  • Fishing level 3; recipe learning follows the game’s level-up/progression handling.
  • Trapper profession replaces the standard Crab Pot ingredients with 25 Wood and 2 Copper Bars.
  • Equipment: Crafting menu; no workstation specified by this recipe.
More conditions & notes (2)
  • 40 × Wood.
  • 3 × Iron Bar.
Recipe ingredients & learning sources →

Sturdy Ring — crafting

Used as an ingredient

Output
1 × Sturdy Ring
  • Combat level 1; recipe learning follows the game’s level-up/progression handling.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 2 × Copper Bar.
More conditions & notes (2)
  • 25 × Bug Meat.
  • 25 × Slime.
Recipe ingredients & learning sources →

Quality Bobber — crafting

Used as an ingredient

Output
1 × Quality Bobber
  • Reward letter — Willy's Thank-you. Delivery and required event/quest progress must also be satisfied.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 1 × Copper Bar.
More conditions & notes (2)
  • 20 × Sap.
  • 5 × Solar Essence.
Recipe ingredients & learning sources →

Machine processing

2

Furnace → Copper Bar

Inputs / alternatives
5 × Copper Ore
Output candidates
Copper Bar × 1
Processing time
30 in-game minutes
  • The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields.
  • Additional consumption: 1 × Coal.

Heavy Furnace → Copper Bar

Inputs / alternatives
25 × Copper Ore
Output candidates
Copper Bar × 5–6
Processing time
30 in-game minutes
  • The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields.
  • Additional consumption: 3 × Coal.

Bundle uses

2

Blacksmith's — standard bundle

Donation
1 × Copper Bar; minimum normal quality
  • Standard template. Your save may use remixed selections; confirm the active in-game bundle before donating.
  • 3 slots required; listed alternatives may exceed the required slots.
Read the Community Center guide →

Blacksmith's — remixed possibility

Candidate donation
1 × Copper Bar; minimum normal quality
  • Remixed possibility, not an active-save checklist. Bundle sets, slot choices select which candidates appear.
  • One alternative per grouped slot is selected; remaining slots follow the template.
  • 3 selected slots required. The full candidate pool is not simultaneously required.
Read the Community Center guide →

Gifts & recipients

Base item taste; acceptance still depends on the recipient and current save.

Liked by

Clint · Maru

Disliked by

Abigail · Alex · Caroline · Demetrius · Elliott · Emily · Evelyn · George · Gus · Haley · Harvey · Jas · Jodi · Leah · Lewis · Linus · Marnie · Pam · Penny · Pierre · Robin · Sebastian · Shane · Vincent · Willy · Wizard

Show progression-sensitive recipients
  • Dwarf — Positive friendship gains require understanding Dwarvish. The taste itself is unchanged; access to the Dwarf’s area is separate.
  • Kent — Arrives in year 2; not present in year 1.
  • Krobus
  • Leo — Requires the host’s island introduction progress. Home changes after the host’s move-to-the-valley event; this is not a fixed daily schedule.
  • Sandy — Ordinary friendship/gifting requires the Oasis introduction event to have been seen by at least one player. Reaching the Desert also depends on your travel options.

Hated by

Sam

Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →

Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations