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Slime
Other items

Slime

A shimmering, gelatinous glob with no smell.

Other items →

Base sale value

5g

Normal-quality base value before professions and profit-margin settings. Not purchase price or profit.

Fish Pond production

3

Pond produce: Slimejack

Stocked fish
Slimejack
Candidate output
Slime × 50
Reproduction time
Derived from fish value by game logic; not a fixed source duration
  • Fish Pond production, separate from catching a fish. The lowest-precedence matching pond rule is used; production and output selection remain conditional.
  • Requires population 9 or higher, plus any pond population quests.
  • Output rolls, population and animal-cracker effects can change quantity. A candidate is not a guaranteed daily product.

Pond produce: Slimejack

Stocked fish
Slimejack
Candidate output
Slime × 30
Reproduction time
Derived from fish value by game logic; not a fixed source duration
  • Fish Pond production, separate from catching a fish. The lowest-precedence matching pond rule is used; production and output selection remain conditional.
  • Requires population 9 or higher, plus any pond population quests.
  • Output rolls, population and animal-cracker effects can change quantity. A candidate is not a guaranteed daily product.

Pond produce: Slimejack

Stocked fish
Slimejack
Candidate output
Slime × 10
Reproduction time
Derived from fish value by game logic; not a fixed source duration
  • Fish Pond production, separate from catching a fish. The lowest-precedence matching pond rule is used; production and output selection remain conditional.
  • Requires population 9 or higher, plus any pond population quests.
  • Output rolls, population and animal-cracker effects can change quantity. A candidate is not a guaranteed daily product.

Purchasing

1

Buy at Krobus’s shopLate-game source

Purchase type
Item offer
Offer stack
1 items before modifiers
Listed stock
50
Stock scope
Global
Base purchase price
10 gold
  • Day of week: Monday.
  • Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values.
  • Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now.

Cooking & crafting

6

Oil Maker — crafting

Used as an ingredient

Output
1 × Oil Maker
  • Farming level 8; recipe learning follows the game’s level-up/progression handling.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 50 × Slime.
More conditions & notes (2)
  • 20 × Hardwood.
  • 1 × Gold Bar.
Recipe ingredients & learning sources →

Slime Incubator — crafting

Used as an ingredient

Output
1 × Slime Incubator
  • Combat level 8; recipe learning follows the game’s level-up/progression handling.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 2 × Iridium Bar.
More conditions & notes (1)
  • 100 × Slime.
Recipe ingredients & learning sources →

Wild Bait — crafting

Used as an ingredient

Output
5 × Wild Bait
  • An external learning source is required; the complete unlock path is not established here.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 10 × Fiber.
More conditions & notes (2)
  • 5 × Bug Meat.
  • 5 × Slime.
Recipe ingredients & learning sources →

Cork Bobber — crafting

Used as an ingredient

Output
1 × Cork Bobber
  • Fishing level 7; recipe learning follows the game’s level-up/progression handling.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 10 × Wood.
More conditions & notes (2)
  • 5 × Hardwood.
  • 10 × Slime.
Recipe ingredients & learning sources →

Sturdy Ring — crafting

Used as an ingredient

Output
1 × Sturdy Ring
  • Combat level 1; recipe learning follows the game’s level-up/progression handling.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 2 × Copper Bar.
More conditions & notes (2)
  • 25 × Bug Meat.
  • 25 × Slime.
Recipe ingredients & learning sources →

Monster Musk — crafting

Used as an ingredient

Output
1 × Monster Musk
  • Reward letter — The Wizard's Discovery. Delivery and required event/quest progress must also be satisfied.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 30 × Bat Wing.
More conditions & notes (1)
  • 30 × Slime.
Recipe ingredients & learning sources →

Machine processing

1

Slime Egg-Press → Purple Slime Egg / Red Slime Egg / Blue Slime Egg / Green Slime Egg

Inputs / alternatives
100 × Slime
Output candidates
Purple Slime Egg × 1; Red Slime Egg × 1; Blue Slime Egg × 1; Green Slime Egg × 1
Processing time
1200 in-game minutes
  • The first applicable machine rule wins. The first valid output is selected.
  • A random eligibility roll applies; seeded/day-specific selection may be involved.

Bundle uses

2

Adventurer's — standard bundle

Donation
99 × Slime; minimum normal quality
  • Standard template. Your save may use remixed selections; confirm the active in-game bundle before donating.
  • 2 slots required; listed alternatives may exceed the required slots.
Read the Community Center guide →

Adventurer's — remixed possibility

Candidate donation
99 × Slime; minimum normal quality
  • Remixed possibility, not an active-save checklist. Bundle sets, slot choices select which candidates appear.
  • 4 entries are selected before donation requirements are applied.
  • 2 selected slots required. The full candidate pool is not simultaneously required.
Read the Community Center guide →

Gifts & recipients

Base item taste; acceptance still depends on the recipient and current save.

Disliked by

Wizard

Hated by

Abigail · Alex · Caroline · Clint · Demetrius · Elliott · Emily · Evelyn · George · Gus · Haley · Harvey · Jas · Jodi · Leah · Lewis · Linus · Marnie · Maru · Pam · Penny · Pierre · Robin · Sam · Sebastian · Shane · Vincent · Willy

Show progression-sensitive recipients
  • Dwarf — Positive friendship gains require understanding Dwarvish. The taste itself is unchanged; access to the Dwarf’s area is separate.
  • Kent — Arrives in year 2; not present in year 1.
  • Krobus
  • Leo — Requires the host’s island introduction progress. Home changes after the host’s move-to-the-valley event; this is not a fixed daily schedule.
  • Sandy — Ordinary friendship/gifting requires the Oasis introduction event to have been seen by at least one player. Reaching the Desert also depends on your travel options.

Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →

Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations