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Bug Meat
Other items

Bug Meat

It's a juicy wad of bug flesh.

Other items →

Some sources below mention late-game locations or progression.

Base sale value

8g

Normal-quality base value before professions and profit-margin settings. Not purchase price or profit.

Fish Pond production

3

Pond produce: Pike

Stocked fish
Pike
Candidate output
Bug Meat × 20
Reproduction time
Derived from fish value by game logic; not a fixed source duration
  • Fish Pond production, separate from catching a fish. The lowest-precedence matching pond rule is used; production and output selection remain conditional.
  • Requires population 9 or higher, plus any pond population quests.
  • Output rolls, population and animal-cracker effects can change quantity. A candidate is not a guaranteed daily product.

Pond produce: Dorado

Stocked fish
Dorado
Candidate output
Bug Meat × 20
Reproduction time
Derived from fish value by game logic; not a fixed source duration
  • Fish Pond production, separate from catching a fish. The lowest-precedence matching pond rule is used; production and output selection remain conditional.
  • Requires population 9 or higher, plus any pond population quests.
  • Output rolls, population and animal-cracker effects can change quantity. A candidate is not a guaranteed daily product.

Pond produce: Lingcod

Stocked fish
Lingcod
Candidate output
Bug Meat × 20
Reproduction time
Derived from fish value by game logic; not a fixed source duration
  • Fish Pond production, separate from catching a fish. The lowest-precedence matching pond rule is used; production and output selection remain conditional.
  • Requires population 9 or higher, plus any pond population quests.
  • Output rolls, population and animal-cracker effects can change quantity. A candidate is not a guaranteed daily product.

Purchasing

1

Buy at Desert Festival VincentLate-game source

Purchase type
Item offer
Offer stack
1 items before modifiers
Listed stock
3
Stock scope
Global
Barter cost
1 × Calico Egg
  • Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values.
  • Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now.

Cooking & crafting

5

Bait — crafting

Used as an ingredient

Output
5 × Bait
  • Fishing level 2; recipe learning follows the game’s level-up/progression handling.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 1 × Bug Meat.
Recipe ingredients & learning sources →

Wild Bait — crafting

Used as an ingredient

Output
5 × Wild Bait
  • An external learning source is required; the complete unlock path is not established here.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 10 × Fiber.
More conditions & notes (2)
  • 5 × Bug Meat.
  • 5 × Slime.
Recipe ingredients & learning sources →

Sturdy Ring — crafting

Used as an ingredient

Output
1 × Sturdy Ring
  • Combat level 1; recipe learning follows the game’s level-up/progression handling.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 2 × Copper Bar.
More conditions & notes (2)
  • 25 × Bug Meat.
  • 25 × Slime.
Recipe ingredients & learning sources →

Bug Steak — crafting

Used as an ingredient

Output
1 × Bug Steak
  • Combat level 1; recipe learning follows the game’s level-up/progression handling.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 10 × Bug Meat.
Recipe ingredients & learning sources →

Gifts & recipients

Base item taste; acceptance still depends on the recipient and current save.

Hated by

Abigail · Alex · Caroline · Clint · Demetrius · Elliott · Emily · Evelyn · George · Gus · Haley · Harvey · Jas · Jodi · Leah · Lewis · Linus · Marnie · Maru · Pam · Penny · Pierre · Robin · Sam · Sebastian · Shane · Vincent · Willy · Wizard

Show progression-sensitive recipients
  • Dwarf — Positive friendship gains require understanding Dwarvish. The taste itself is unchanged; access to the Dwarf’s area is separate.
  • Kent — Arrives in year 2; not present in year 1.
  • Krobus
  • Leo — Requires the host’s island introduction progress. Home changes after the host’s move-to-the-valley event; this is not a fixed daily schedule.
  • Sandy — Ordinary friendship/gifting requires the Oasis introduction event to have been seen by at least one player. Reaching the Desert also depends on your travel options.

Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →

Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations