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Wild Bait
Fishing supplies

Wild Bait

A unique recipe from Linus that gives you a chance to catch two fish at once.

Fishing supplies →

Some sources below mention late-game locations or progression.

Base sale value

15g

Normal-quality base value before professions and profit-margin settings. Not purchase price or profit.

Other acquisition

4

Artifact spots: Island SouthLate-game source

  • Possible source only; season, location selection, random rolls and save progress can affect availability.

Artifact spots: Island South EastLate-game source

  • Possible source only; season, location selection, random rolls and save progress can affect availability.

Artifact spots: Island WestLate-game source

  • Possible source only; season, location selection, random rolls and save progress can affect availability.

Artifact spots: Island NorthLate-game source

  • Possible source only; season, location selection, random rolls and save progress can affect availability.

Cooking & crafting

1

Wild Bait — crafting

Makes this item

Output
5 × Wild Bait
  • An external learning source is required; the complete unlock path is not established here.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 10 × Fiber.
More conditions & notes (2)
  • 5 × Bug Meat.
  • 5 × Slime.
Recipe ingredients & learning sources →

Gifts & recipients

Base item taste; acceptance still depends on the recipient and current save.

Neutral for

Linus

Hated by

Abigail · Alex · Caroline · Clint · Demetrius · Elliott · Emily · Evelyn · George · Gus · Haley · Harvey · Jas · Jodi · Leah · Lewis · Marnie · Maru · Pam · Penny · Pierre · Robin · Sam · Sebastian · Shane · Vincent · Willy · Wizard

Show progression-sensitive recipients
  • Dwarf — Positive friendship gains require understanding Dwarvish. The taste itself is unchanged; access to the Dwarf’s area is separate.
  • Kent — Arrives in year 2; not present in year 1.
  • Krobus
  • Leo — Requires the host’s island introduction progress. Home changes after the host’s move-to-the-valley event; this is not a fixed daily schedule.
  • Sandy — Ordinary friendship/gifting requires the Oasis introduction event to have been seen by at least one player. Reaching the Desert also depends on your travel options.

Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →

Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations