Compare recommended, fastest, low-attention, profitable, Ironman, resource, and F2P routes. Each skill guide focuses on useful unlocks and account-wide value instead of forcing one generic path to 99.
Attack improves melee accuracy and unlocks stronger weapons. Train it to the next useful weapon requirement, then let Strength lead on low-defence targets.
Hitpoints is normally trained passively through direct combat damage. Most accounts should complete Slayer, combat skills, and bossing before considering a dedicated grind.
Ranged combines single-target weapons, Cannon damage, Venator Bow ricochets, and Chinchompa area damage. Projectile type matters against modern light, standard, and heavy defences.
Prayer is a milestone and resource-conversion skill. The best method depends on target level, safety, resource efficiency, and willingness to enter the Wilderness.
Farming is a recurring skill. Tree runs provide enormous XP per minute of active play, while herb runs and contracts supply profit and account resources.
Smithing turns Mining output into bars, equipment, ammunition, and Sailing parts. Methods range from very fast Blast Furnace gold to resource-efficient Giants' Foundry.
Cooking is fast, accessible, and often profitable. The right route depends on attention, burn chance, Magic crossover, and whether the food is for personal PvM use.
Herblore converts herbs and secondaries into combat, skilling, and utility potions. It is expensive for mains and a resource-management skill for Ironmen.
Runecraft ranges from high-intensity Lava Runes to Guardians of the Rift, profitable Blood and Soul Runes, and passive Mining-based essence acquisition.
Agility unlocks shortcuts and run-energy benefits. Modern training includes Rooftops, Hallowed Sepulchre, Wilderness rewards, and the low-click Colossal Wyrm Course.