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Coconut
Other items

Coconut

A seed of the coconut palm. It has many culinary uses.

Other items →

Base sale value

100g

Normal-quality base value before professions and profit-margin settings. Not purchase price or profit.

Other acquisition

1

Foraging: DesertLate-game source

  • Possible source only; season, location selection, random rolls and save progress can affect availability.

Purchasing

1

Buy at Oasis

Purchase type
Item offer
Offer stack
1 items before modifiers
Listed stock
10
Stock scope
Global
Base purchase price
200 gold
  • Day of week: Monday.
  • Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values.
  • Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now.

Trading uses

1

Use as payment: Golden Coconut at Island TradeLate-game source

Purchase type
Item offer
Offer stack
1 items before modifiers
Listed stock
No finite cap in this entry
Stock scope
Global
Barter cost
10 × Coconut
  • Additional location, progression or player-state requirements are retained but not evaluated.
  • Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values.
  • Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now.

Cooking & crafting

4

Warp Totem: Desert — craftingLate-game source

Used as an ingredient

Output
1 × Warp Totem: Desert
  • Recipe offer at Desert Trade; shop access and stock rules still apply.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 2 × Hardwood.
More conditions & notes (2)
  • 1 × Coconut.
  • 4 × Iridium Ore.
Reveal recipe (progression spoiler) →

Machine processing

3

Keg → Wine

Inputs / alternatives
1 from the required input group; 1 from the required input group
Output candidates
Wine × Runtime-defined
Processing time
10000 in-game minutes
Show 20 more related items
  • The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields.
  • Wine is an output family; flavor, value and other fields depend on the actual input.

Preserves Jar → Jelly

Inputs / alternatives
1 from the required input group; 1 from the required input group
Output candidates
Jelly × Runtime-defined
Processing time
4000 in-game minutes
Show 20 more related items
  • The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields.
  • Jelly is an output family; flavor, value and other fields depend on the actual input.

Dehydrator → Dried Fruit

Inputs / alternatives
5 from the required input group
Output candidates
Dried Fruit × Runtime-defined
Processing time
1 day rule; next-day scheduling applies
Show 19 more related items
  • The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields.
  • Dried Fruit is an output family; flavor, value and other fields depend on the actual input.

Bundle uses

2

Exotic Foraging — standard bundle

Donation
1 × Coconut; minimum normal quality
  • Standard template. Your save may use remixed selections; confirm the active in-game bundle before donating.
  • 5 slots required; listed alternatives may exceed the required slots.
Read the Community Center guide →

Exotic Foraging — remixed possibility

Candidate donation
1 × Coconut; minimum normal quality
  • Remixed possibility, not an active-save checklist. Bundle sets, slot choices select which candidates appear.
  • One alternative per grouped slot is selected; remaining slots follow the template.
  • 5 selected slots required. The full candidate pool is not simultaneously required.
Read the Community Center guide →

Gifts & recipients

Base item taste; acceptance still depends on the recipient and current save.

Loved by

Haley · Linus

Liked by

Demetrius · Elliott · Harvey · Jas · Jodi · Leah · Lewis · Pam · Robin · Shane · Vincent

Show progression-sensitive recipients
  • Kent — Arrives in year 2; not present in year 1.
  • Sandy — Ordinary friendship/gifting requires the Oasis introduction event to have been seen by at least one player. Reaching the Desert also depends on your travel options.

Neutral for

Alex · Caroline · Clint · Emily · Evelyn · George · Gus · Marnie · Maru · Penny · Pierre · Sam · Sebastian · Willy · Wizard

Show progression-sensitive recipients
  • Dwarf — Positive friendship gains require understanding Dwarvish. The taste itself is unchanged; access to the Dwarf’s area is separate.
  • Krobus
  • Leo — Requires the host’s island introduction progress. Home changes after the host’s move-to-the-valley event; this is not a fixed daily schedule.

Disliked by

Abigail

Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →

Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations