Seasonal Wild Seeds — random forage
- Seasons
- Fall
- Growth stages
- 3 + 4 days
- First harvest
- 7 days before modifiers
- Regrowth
- Does not regrow
- Base harvest
- 1 randomly selected forage item before collection modifiers
- Harvest method
- Grab
- Growth modifiers, planting date and location rules can change the timeline. This is not a profit calculation.
- Needs watering, except where a specific mechanic supplies it.
- One random seasonal forage outcome replaces the mature crop; the listed candidates are alternatives, not simultaneous or guaranteed exact harvests. Foraging collection and profession rules are separate.