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Ginger
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Ginger

This sharp, spicy root is said to increase vitality.

Other items →

Base sale value

60g

Normal-quality base value before professions and profit-margin settings. Not purchase price or profit.

At a glance

Edible
Yes

Trading uses

1

Use as payment: Tropical Bed at Island TradeLate-game source

Purchase type
Item offer
Offer stack
1 items before modifiers
Listed stock
No finite cap in this entry
Stock scope
Global
Barter cost
20 × Ginger
  • Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values.
  • Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now.

Cooking & crafting

2

Ginger Ale — cooking

Used as an ingredient

Output
1 × Ginger Ale
  • Recipe offer at Volcano Shop; shop access and stock rules still apply.
  • Equipment: A kitchen or usable Cookout Kit.
  • 3 × Ginger.
More conditions & notes (1)
  • 1 × Sugar.
Recipe ingredients & learning sources →

Machine processing

2

Keg → Juice

Inputs / alternatives
1 from the required input group; 1 from the required input group; 1 from the required input group
Output candidates
Juice × Runtime-defined
Processing time
6000 in-game minutes
Show 34 more related items
  • The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields.
  • Additional location, progression or player-state requirements are retained but not evaluated.
  • Juice is an output family; flavor, value and other fields depend on the actual input.

Preserves Jar → Pickles

Inputs / alternatives
1 from the required input group; 1 from the required input group; 1 from the required input group
Output candidates
Pickles × Runtime-defined
Processing time
4000 in-game minutes
Show 37 more related items
  • The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields.
  • Additional location, progression or player-state requirements are retained but not evaluated.
  • Pickles is an output family; flavor, value and other fields depend on the actual input.

Gifts & recipients

Base item taste; acceptance still depends on the recipient and current save.

Liked by

Harvey · Leah · Linus

Neutral for

Abigail · Alex · Clint · Demetrius · Emily · Evelyn · George · Gus · Lewis · Marnie · Maru · Pam · Penny · Robin

Show progression-sensitive recipients
  • Kent — Arrives in year 2; not present in year 1.
  • Sandy — Ordinary friendship/gifting requires the Oasis introduction event to have been seen by at least one player. Reaching the Desert also depends on your travel options.

Disliked by

Caroline · Elliott · Haley · Jas · Jodi · Pierre · Sam · Sebastian · Shane · Vincent · Willy · Wizard

Show progression-sensitive recipients
  • Dwarf — Positive friendship gains require understanding Dwarvish. The taste itself is unchanged; access to the Dwarf’s area is separate.
  • Krobus
  • Leo — Requires the host’s island introduction progress. Home changes after the host’s move-to-the-valley event; this is not a fixed daily schedule.

Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →

Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations