Stardew Valley / Items / Purple Mushroom Browse the catalogueSome sources below mention late-game locations or progression.
Base sale value 250g Normal-quality base value before professions and profit-margin settings. Not purchase price or profit.
Other acquisition 2 Cooking & crafting 1 Machine processing 4 Bundle uses 5 Gifts & recipients Foraging: Island North Cave1Late-game source Possible source only; season, location selection, random rolls and save progress can affect availability. Foraging: Island North Cave1Late-game source Location season: summer or fall or winter. Possible source only; season, location selection, random rolls and save progress can affect availability. Life Elixir — crafting Used as an ingredient
Output 1 × Life Elixir Combat level 2; recipe learning follows the game’s level-up/progression handling. Equipment: Crafting menu; no workstation specified by this recipe. 1 × Red Mushroom. More conditions & notes (3) 1 × Purple Mushroom. 1 × Morel. 1 × Chanterelle. Recipe ingredients & learning sources → Keg → Juice
Inputs / alternatives 1 from the required input group; 1 from the required input group; 1 from the required input group
Output candidates Juice × Runtime-defined
Processing time 6000 in-game minutes Show 34 more related items The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional location, progression or player-state requirements are retained but not evaluated. Juice is an output family; flavor, value and other fields depend on the actual input. Preserves Jar → Pickles
Inputs / alternatives 1 from the required input group; 1 from the required input group; 1 from the required input group
Output candidates Pickles × Runtime-defined
Processing time 4000 in-game minutes Show 37 more related items The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional location, progression or player-state requirements are retained but not evaluated. Pickles is an output family; flavor, value and other fields depend on the actual input. Mushroom Box → Purple Mushroom / Chanterelle / Morel / Red Mushroom / Common Mushroom
Inputs / alternatives Day Update trigger (no manual input specified)
Output candidates Purple Mushroom × 1; Chanterelle × 1; Morel × 1; Red Mushroom × 1; Common Mushroom × 1
Processing time 1 day rule; next-day scheduling applies The first applicable machine rule wins. The first valid output is selected. A random eligibility roll applies; seeded/day-specific selection may be involved. Dehydrator → Dried Mushrooms
Inputs / alternatives 5 from the required input group
Output candidates Dried Mushrooms × Runtime-defined
Processing time 1 day rule; next-day scheduling applies The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Dried Mushrooms is an output family; flavor, value and other fields depend on the actual input. Exotic Foraging — standard bundle
Donation 1 × Purple Mushroom; minimum normal quality Standard template. Your save may use remixed selections; confirm the active in-game bundle before donating. 5 slots required; listed alternatives may exceed the required slots. Read the Community Center guide → Field Research — standard bundle
Donation 1 × Purple Mushroom; minimum normal quality Standard template. Your save may use remixed selections; confirm the active in-game bundle before donating. 4 slots required; listed alternatives may exceed the required slots. Read the Community Center guide → Exotic Foraging — remixed possibility
Candidate donation 1 × Purple Mushroom; minimum normal quality Remixed possibility, not an active-save checklist. Bundle sets, slot choices select which candidates appear. One alternative per grouped slot is selected; remaining slots follow the template. 5 selected slots required. The full candidate pool is not simultaneously required. Read the Community Center guide → Wild Medicine — remixed possibility
Candidate donation 5 × Purple Mushroom; minimum normal quality Remixed possibility, not an active-save checklist. Bundle sets, slot choices select which candidates appear. One alternative per grouped slot is selected; remaining slots follow the template. 3 selected slots required. The full candidate pool is not simultaneously required. Read the Community Center guide → Field Research — remixed possibility
Candidate donation 1 × Purple Mushroom; minimum normal quality Remixed possibility, not an active-save checklist. Bundle sets, slot choices select which candidates appear. One alternative per grouped slot is selected; remaining slots follow the template. 4 selected slots required. The full candidate pool is not simultaneously required. Read the Community Center guide → Gifts & recipients Base item taste; acceptance still depends on the recipient and current save.
Neutral for Abigail · Alex · Clint · Emily · Evelyn · George · Gus · Lewis · Marnie · Pam · Robin
Show progression-sensitive recipients Kent — Arrives in year 2; not present in year 1.Sandy — Ordinary friendship/gifting requires the Oasis introduction event to have been seen by at least one player. Reaching the Desert also depends on your travel options.Disliked by Caroline · Elliott · Haley · Jas · Jodi · Penny · Pierre · Sam · Sebastian · Shane · Vincent · Willy
Show progression-sensitive recipients Dwarf — Positive friendship gains require understanding Dwarvish. The taste itself is unchanged; access to the Dwarf’s area is separate.Krobus Leo — Requires the host’s island introduction progress. Home changes after the host’s move-to-the-valley event; this is not a fixed daily schedule.Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →
Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations