Stardew Valley / Items / Cave Carrot Browse the catalogueSome sources below mention late-game locations or progression.
Base sale value 25g Normal-quality base value before professions and profit-margin settings. Not purchase price or profit.
Purchasing 1 Trading uses 1 Cooking & crafting 4 Machine processing 2 Bundle uses 2 Gifts & recipients Buy at Desert Festival VincentLate-game source
Purchase type Item offer
Offer stack 1 items before modifiers
Listed stock 1
Stock scope Global
Barter cost 2 × Calico Egg Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values. Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now. Use as payment: Mixed Seeds at Raccoon
Purchase type Item offer
Offer stack 1 items before modifiers
Listed stock No finite cap in this entry
Stock scope Global
Barter cost 1 × Cave Carrot Additional location, progression or player-state requirements are retained but not evaluated. Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values. Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now. Survival Burger — cooking Used as an ingredient
Output 1 × Survival Burger Foraging level 8; recipe learning follows the game’s level-up/progression handling. Equipment: A kitchen or usable Cookout Kit. 1 × Bread. More conditions & notes (2) 1 × Cave Carrot. 1 × Eggplant. Recipe ingredients & learning sources → Miner's Treat — cooking Used as an ingredient
Output 1 × Miner's Treat Mining level 3; recipe learning follows the game’s level-up/progression handling. Equipment: A kitchen or usable Cookout Kit. 2 × Cave Carrot. More conditions & notes (2) 1 × Sugar. 1 × Any milk (substitutions must match this selector). Recipe ingredients & learning sources → Roots Platter — cooking Used as an ingredient
Output 1 × Roots Platter Combat level 3; recipe learning follows the game’s level-up/progression handling. Equipment: A kitchen or usable Cookout Kit. 1 × Cave Carrot. More conditions & notes (1) Recipe ingredients & learning sources → Stir Fry — cooking Used as an ingredient
Output 1 × Stir Fry Listed in The Queen of Sauce broadcast recipe pool; broadcast date, rerun selection and whether you watched it matter. Equipment: A kitchen or usable Cookout Kit. 1 × Cave Carrot. More conditions & notes (3) 1 × Common Mushroom. 1 × Kale. 1 × Oil. Recipe ingredients & learning sources → Keg → Juice
Inputs / alternatives 1 from the required input group; 1 from the required input group; 1 from the required input group
Output candidates Juice × Runtime-defined
Processing time 6000 in-game minutes Show 34 more related items The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional location, progression or player-state requirements are retained but not evaluated. Juice is an output family; flavor, value and other fields depend on the actual input. Preserves Jar → Pickles
Inputs / alternatives 1 from the required input group; 1 from the required input group; 1 from the required input group
Output candidates Pickles × Runtime-defined
Processing time 4000 in-game minutes Show 37 more related items The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Additional location, progression or player-state requirements are retained but not evaluated. Pickles is an output family; flavor, value and other fields depend on the actual input. Exotic Foraging — standard bundle
Donation 1 × Cave Carrot; minimum normal quality Standard template. Your save may use remixed selections; confirm the active in-game bundle before donating. 5 slots required; listed alternatives may exceed the required slots. Read the Community Center guide → Exotic Foraging — remixed possibility
Candidate donation 1 × Cave Carrot; minimum normal quality Remixed possibility, not an active-save checklist. Bundle sets, slot choices select which candidates appear. One alternative per grouped slot is selected; remaining slots follow the template. 5 selected slots required. The full candidate pool is not simultaneously required. Read the Community Center guide → Gifts & recipients Base item taste; acceptance still depends on the recipient and current save.
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Show progression-sensitive recipients Dwarf — Positive friendship gains require understanding Dwarvish. The taste itself is unchanged; access to the Dwarf’s area is separate.Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →
Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations