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Dragon Tooth
Other items

Dragon Tooth

These are rumored to be the teeth of ancient serpents. The enamel is made of pure iridium!

Other items →

Base sale value

500g

Normal-quality base value before professions and profit-margin settings. Not purchase price or profit.

Fish Pond production

1

Pond produce: Stingray

Stocked fish
Stingray
Candidate output
Dragon Tooth × Runtime-defined
Reproduction time
Derived from fish value by game logic; not a fixed source duration
  • Fish Pond production, separate from catching a fish. The lowest-precedence matching pond rule is used; production and output selection remain conditional.
  • Requires population 9 or higher, plus any pond population quests.
  • Output rolls, population and animal-cracker effects can change quantity. A candidate is not a guaranteed daily product.

Trading uses

1

Use as payment: Banana Sapling at Island TradeLate-game source

Purchase type
Item offer
Offer stack
1 items before modifiers
Listed stock
No finite cap in this entry
Stock scope
Global
Barter cost
5 × Dragon Tooth
  • Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values.
  • Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now.

Cooking & crafting

2

Mini-Forge — crafting

Used as an ingredient

Output
1 × Mini-Forge
  • An external learning source is required; the complete unlock path is not established here.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 5 × Dragon Tooth.
More conditions & notes (3)
  • 10 × Iron Bar.
  • 10 × Gold Bar.
  • 5 × Iridium Bar.
Recipe ingredients & learning sources →

Warp Totem: Island — craftingLate-game source

Used as an ingredient

Output
1 × Warp Totem: Island
  • Recipe offer at Volcano Shop; shop access and stock rules still apply.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 5 × Hardwood.
More conditions & notes (2)
  • 1 × Dragon Tooth.
  • 1 × Ginger.
Reveal recipe (progression spoiler) →

Gifts & recipients

Base item taste; acceptance still depends on the recipient and current save.

Liked by

Show progression-sensitive recipients
  • Leo — Requires the host’s island introduction progress. Home changes after the host’s move-to-the-valley event; this is not a fixed daily schedule.

Neutral for

Abigail · Alex · Caroline · Clint · Demetrius · Elliott · Emily · Evelyn · George · Gus · Haley · Harvey · Jas · Jodi · Leah · Lewis · Linus · Marnie · Maru · Pam · Penny · Pierre · Robin · Sam · Sebastian · Shane · Vincent · Willy · Wizard

Show progression-sensitive recipients
  • Dwarf — Positive friendship gains require understanding Dwarvish. The taste itself is unchanged; access to the Dwarf’s area is separate.
  • Kent — Arrives in year 2; not present in year 1.
  • Krobus
  • Sandy — Ordinary friendship/gifting requires the Oasis introduction event to have been seen by at least one player. Reaching the Desert also depends on your travel options.

Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →

Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations