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Quality Sprinkler
Materials

Quality Sprinkler

Waters the 8 adjacent tiles every morning.

Materials →

Base sale value

450g

Normal-quality base value before professions and profit-margin settings. Not purchase price or profit.

Cooking & crafting

1

Quality Sprinkler — crafting

Makes this item

Output
1 × Quality Sprinkler
  • Farming level 6; recipe learning follows the game’s level-up/progression handling.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 1 × Iron Bar.
More conditions & notes (2)
  • 1 × Gold Bar.
  • 1 × Refined Quartz.
Recipe ingredients & learning sources →

Bundle rewards

3

Summer Crops — remixed reward possibility

Possible reward
1 × Quality Sprinkler
  • Remixed possibility, not an active-save checklist. Bundle sets, slot choices select which candidates appear.
  • 4 entries are selected before donation requirements are applied.
  • 4 selected slots required. The full candidate pool is not simultaneously required.
Read the Community Center guide →

Garden — remixed reward possibility

Possible reward
1 × Quality Sprinkler
  • Remixed possibility, not an active-save checklist. Bundle sets, slot choices select which candidates appear.
  • One alternative per grouped slot is selected; remaining slots follow the template.
  • 4 selected slots required. The full candidate pool is not simultaneously required.
Read the Community Center guide →

Gifts & recipients

Base item taste; acceptance still depends on the recipient and current save.

Disliked by

Abigail · Alex · Caroline · Clint · Demetrius · Elliott · Emily · Evelyn · George · Gus · Haley · Harvey · Jas · Jodi · Leah · Lewis · Linus · Marnie · Maru · Pam · Penny · Pierre · Robin · Sam · Sebastian · Shane · Vincent · Willy · Wizard

Show progression-sensitive recipients
  • Dwarf — Positive friendship gains require understanding Dwarvish. The taste itself is unchanged; access to the Dwarf’s area is separate.
  • Kent — Arrives in year 2; not present in year 1.
  • Krobus
  • Leo — Requires the host’s island introduction progress. Home changes after the host’s move-to-the-valley event; this is not a fixed daily schedule.
  • Sandy — Ordinary friendship/gifting requires the Oasis introduction event to have been seen by at least one player. Reaching the Desert also depends on your travel options.

Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →

Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations