Artifact Guide

Genshin Impact Artifacts Guide

Learn how artifacts work, which stats matter, when to farm them, how to test pieces, when to use the strongbox, and when a build is good enough to stop farming.

Featured artifact video

Artifacts 101: Everything You Need to Know | Genshin Impact

A clear beginner-friendly breakdown of artifact slots, set bonuses, main stats, substats, leveling, strongbox, and newer artifact systems.

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AR45+

Best point to start serious artifact farming

5 slots

Flower, Feather, Sands, Goblet, Circlet

4-piece + 1

One strong off-piece can complete a build

Stats first

Do not force bad set pieces

Your first goal is functional, not perfect.

Artifacts are powerful, but they are also RNG-heavy. Get the right main stats, use good off-pieces, complete important support sets, and move on once the character works.

Basics

What Artifacts Are

Artifacts are equipment pieces that add stats and set bonuses to a character. Every character can equip five artifacts.

Flower

Always flat HP

Easier to judge

Because the main stat is fixed, flowers are mostly judged by substats and set value.

Feather

Always flat ATK

Easier to judge

Like flowers, feathers are easier to farm because the main stat never changes.

Sands

ATK%, HP%, DEF%, ER, or EM

Medium

Sands usually depends on the character's scaling, Energy Recharge needs, or reaction role.

Goblet

Elemental bonus, physical bonus, EM, HP%, ATK%, DEF%

Hardest

Goblets are often the off-piece because the correct damage bonus or EM main stat can be rare.

Circlet

Crit, healing bonus, EM, HP%, ATK%, or DEF%

Hard

DPS characters often want Crit Rate or Crit Damage, but supports may prefer other stats.

Stats explained

Common Artifact Stats

A good artifact depends on the character. HP can be useless on one character and perfect on another.

ATK%

Common damage stat

Good for characters whose talents scale mainly with attack, but it can lose value when you already have many attack buffs.

HP%

HP scaling, healing, shields

Excellent on characters whose damage, healing, or shields scale with max HP.

DEF%

DEF scaling characters

Bad on most damage dealers, but very important for characters whose kit scales with defense.

Energy Recharge

Burst consistency

A character with enough ER feels much smoother. Missing bursts can hurt more than losing a few damage substats.

Elemental Mastery

Reaction damage

Important for many reaction teams, especially characters triggering transformative or amplifying reactions.

Crit Rate / Crit Damage

DPS consistency and damage

Great for many damage dealers. A rough 1:2 Crit Rate to Crit Damage ratio is a useful starting target.

Set bonuses

2-Piece, 4-Piece, and Off-Pieces

Artifact sets usually have a 2-piece and 4-piece bonus. If you equip four pieces from the same set, the fifth slot can be any strong off-piece from another set.

This is why a great goblet, circlet, or sands can be valuable even if it belongs to a random set.

Core rule

Main Stats First

Before chasing perfect substats, get the correct main stats. A correct main stat with weak substats is often stronger than a wrong main stat with great substats.

This matters most on sands, goblets, and circlets because their main stats are random.

Progression

When to Start Farming Artifacts

You can equip artifacts early, but serious resin farming usually starts at AR45.

Before AR30

Early Game

Use what the game gives you.

  • Do not spend much resin on artifact domains.
  • Equip useful artifacts from chests, bosses, quests, and rewards.
  • Level only a few temporary pieces if fights feel too hard.
  • Focus resin on character, weapon, and talent progression.

AR30-44

Learning Phase

Experiment, but do not hard farm.

  • Start learning main stats, set bonuses, and substats.
  • Use 3-star and 4-star artifacts when they have the right stats.
  • Save Fragile Resin for later.
  • Do not chase perfect artifacts yet.

AR45+

Real Farming Starts

Artifact domains become worth serious resin.

  • Farm the highest artifact domain level.
  • Start building 5-star artifact sets.
  • Use the strongbox to recycle bad 5-star pieces.
  • Get correct main stats before chasing perfect substats.

Endgame

Optimization

Improve only where it matters.

  • Improve your highest-impact damage dealers first.
  • Meet Energy Recharge needs before chasing more crit.
  • Strongbox older sets or niche sets instead of wasting resin.
  • Move on once a character is good enough.

Farming philosophy

Stats Over Sets

Set bonuses are important, but they are not always worth forcing with bad artifacts.

Main stats first

A correct main stat with weak substats is often better than a wrong main stat with great substats.

Stats over sets

Do not force a 4-piece set if the pieces are terrible. A strong 2-piece/2-piece build can be better.

Use your off-piece

A 4-piece set only needs four matching artifacts. Your fifth piece can be your best artifact from any set.

Supports have different goals

A support may only need the right 4-piece set, enough Energy Recharge, and the stat their kit scales with.

4-piece sets

Best when the set effect is powerful enough to justify farming four matching pieces. Great for support sets and some best-in-slot DPS sets.

2-piece / 2-piece

Often easier to build and can be close to a 4-piece set when your substats are better.

Rainbow builds

A temporary mixed build can be useful when you need correct main stats before set bonuses.

Support exceptions

Some sets are worth completing quickly because the 4-piece effect helps the entire team.

Character-specific

Which Substats Matter?

A good substat depends on the character using the artifact. Do not judge every piece by crit alone.

  • What stat does the character's talent scale with?
  • Do they need Energy Recharge to burst every rotation?
  • Are they triggering reactions often?
  • Are they a main DPS, off-field DPS, healer, shielder, or buffer?
  • Does their team already provide ATK, EM, damage bonus, or crit buffs?

Crit Value

Useful, Not Everything

Crit Value is a quick way to judge DPS artifacts:

Crit Value = Crit Rate × 2 + Crit Damage

CV is helpful for many DPS pieces, but a low-CV artifact can still be excellent if it rolls Energy Recharge, Elemental Mastery, HP%, DEF%, or another stat the character actually needs.

Artifact testing

How to Test and Level Artifacts

Artifact EXP gets expensive. Test pieces in stages instead of instantly pushing every artifact to +20.

1

Check the main stat

If the main stat is wrong for the character, the piece usually needs to be exceptional or temporary.

2

Look for useful starting substats

Crit, ER, EM, ATK%, HP%, or DEF% can all be valuable depending on the character.

3

Test to +4 or +8

Reveal the fourth substat on 3-line artifacts and see whether early rolls go into useful stats.

4

Recheck at +12 or +16

If the piece keeps missing useful stats, stop before spending too much artifact EXP.

5

Feed failed pieces forward

Leveled artifacts can be used as EXP for better pieces, so temporary upgrades are not completely wasted.

+4 testing tip

A 3-line artifact reveals its fourth substat at +4. If the reveal is bad, you can feed that +4 piece into another artifact to test the next one.

Keep list

Which Artifacts to Keep

Correct main stat pieces for characters you use
Rare Elemental Mastery pieces
Elemental damage goblets
Crit circlets with useful substats
Energy Recharge sands for burst-reliant characters
Good off-pieces, even from random sets
Instructor sets with useful EM/support stats
The Exile sets with Energy Recharge/support value

4-star warning

Keep Instructor and The Exile

Most 4-star artifacts eventually become fodder, but Instructor and The Exile are useful support sets with no true 5-star equivalent. Lock at least one useful set before feeding everything away.

Instructor

Valuable for team Elemental Mastery support.

The Exile

Useful for Energy Recharge and support utility.

Stop point

When Are Artifacts Good Enough?

A character does not need perfect artifacts to be worth using. Stop farming when the build performs its job and another character would benefit more from your resin.

Correct main stats are equipped
Important 4-piece support sets are active when needed
The character has enough Energy Recharge to play normally
The main damage dealer has a reasonable crit/reaction setup
The build performs its role without making the rest of the team suffer
Further farming would only be small upgrades compared to building another character

Farming strategy

Choose Resin-Efficient Domains

Artifact domains contain two sets. Farming is more efficient when both sets are useful to your account.

Best case

Both domain sets are useful for multiple characters you own.

Okay case

One set is excellent and the other has some 2-piece or niche value.

Bad case

You only want one niche set and the other set is dead for your account.

Recycling

Strongbox Strategy

The strongbox turns unwanted 5-star artifacts into new chances from a selected set. It is one of the best ways to make bad drops useful.

Parallel farming

Farm one efficient domain, then strongbox bad 5-stars into a different set you also need.

Avoid bad domains

Use the strongbox for older or niche sets when the matching domain is inefficient for your account.

Hyperfocus a set

Farm and strongbox the same set when you are heavily investing into one character or team.

Late-game upgrades

Once your builds are functional, recycle bad 5-stars into more chances at high-quality upgrades.

Early on, bad 5-star artifacts may be more useful as artifact EXP. Once your main builds are functional, the strongbox becomes much more attractive.

Newer systems

Strongbox, Transmuter, and Reshaping

These systems help reduce artifact pain, but none of them remove RNG entirely.

Artifact Strongbox

Recycle bad 5-star artifacts

Use unwanted 5-star artifacts to create a new random artifact from a selected set. Great once your main builds have enough EXP and you can afford to recycle pieces.

Artifact Transmuter

Craft a specific starting piece

Use Sanctifying Elixir to choose a set, slot, main stat, and two substats. It is best for difficult missing pieces, but rolls are still RNG.

Dust of Enlightenment

Reshape a finished piece

Use Dust on fully leveled 5-star artifacts to try improving minor affix rolls. Use it on pieces that are already close to good, not random bad artifacts.

Avoid these

Common Artifact Mistakes

Hard farming before AR45

Before AR45, artifact domains are usually worse resin value than characters, weapons, talents, Mora, and EXP.

Forcing a bad 4-piece set

A set bonus does not save terrible main stats. Use better off-pieces or 2-piece combinations when needed.

Only caring about Crit Value

CV is useful for DPS pieces, but ER, EM, HP%, DEF%, and ATK% can be winning stats on the right character.

Feeding unlocked pieces blindly

Lock promising artifacts before using them as fodder or strongbox material.

Ignoring 4-star support sets

Instructor and The Exile can stay useful because of their support effects.

Never moving on

Perfect artifacts are unrealistic. Build functional characters and improve the whole team.

Useful tools

Artifact Tools and References

These are optional, but they help when you want to compare builds or understand character-specific stat priorities.

Video references

More Artifact Videos

Next guides

Related Genshin Guides

Artifact summary

Farm artifacts seriously at AR45+, prioritize correct main stats, use good off-pieces, avoid forcing bad 4-piece sets, test artifacts in stages, recycle bad 5-stars carefully, and stop once the character performs their role.

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