Teamfight Tactics

TFT Augments Guide

Learn how to choose augments based on your board, items, economy, HP, comp direction, lobby, and whether your game needs combat power, scaling, or flexibility.

Why Augments Matter

Augments are one of the biggest decision points in TFT because they can change your economy, board strength, item options, trait direction, or final comp. A good augment choice should make your current game easier to play.

The goal is not to blindly pick the highest win-rate augment. The goal is to understand what your board needs and choose the augment that best supports your actual spot.

Best Augment Mindset

Before choosing an augment, ask what your game needs next. Do you need combat power, economy, items, a clear direction, or a stronger late-game cap? The right answer changes from game to game.

Augment Selection Video Guide

This video breaks down a strong way to think about augment choices: decide whether your spot needs economy, items, or combat power before choosing.

Main Lesson From the Video

Before you click an augment, figure out what your game is missing. If you are poor, you may need economy. If your key units are hard to itemize, you may need items. If your economy and items are already in a good spot, combat power becomes much more valuable.

Tier lists are still useful, but only after you know what type of augment your board actually needs. A high-ranked combat augment can still be wrong if your real problem is gold or missing items.

Core TFT Augment Concepts

These are the main ideas behind choosing better augments.

Know What Type You Need First

Before augment select, ask what your spot is missing. Are you poor, short on items, lacking combat power, or missing direction? Choosing the right category matters more than blindly picking the strongest-looking option.

Augments Should Fit Your Spot

The best augment is not always the strongest one in a vacuum. It should fit your board, items, economy, HP, comp direction, lobby strength, and what your next few rounds need.

Augments Create Direction

If your board has no clear direction, trait, emblem, or comp-defining augments become more valuable. If your opener already points toward a strong line, random direction augments can become awkward.

Use Tier Lists After the Category

Tier lists are most useful after you know what kind of augment you need. If you need combat, compare combat augments. If you need economy, compare economy augments.

Main Augment Types

Understanding augment categories makes it easier to choose what your game actually needs.

Economy Augments

Economy augments give gold, XP, units, rerolls, shops, or long-term resources. Take them when you are too poor to reach your next level, roll timing, or final board.

Item Augments

Item augments give components, completed items, artifacts, emblems, anvils, or item-related value. They are important when your carries or frontline need more usable items.

Combat Augments

Combat augments give immediate board strength through damage, durability, healing, attack speed, mana, or teamwide buffs. They are strongest when your economy and items are already good enough.

Hybrid Augments

Some augments fall into more than one category. For example, an augment might give both economy and an item. Think about where most of the value comes from for your current spot.

How Augment Choices Change by Stage

Your augment choice should change depending on whether you are choosing at 2-1, 3-2, or 4-2.

2-1: Weak Opener

If your opener is weak and unlikely to win streak, economy or direction can be better than forcing combat. You can use the extra resources to choose your line later.

2-1: Strong Opener

If your board is already upgraded and likely to win streak, item or combat augments can help protect the streak and push tempo.

3-2: Check Your Economy

At 3-2, ask whether you are rich enough to hit your next important timing. If you are too poor, an economy augment may be necessary even if it is not the flashiest option.

4-2: Fix What Stops Your Final Board

At 4-2, your augment should usually solve the biggest issue stopping your final board: not enough gold, not enough items, or not enough fight power.

Combat vs Economy Augments

One of the most important augment decisions is whether your game needs power now or more resources later.

Take Economy When You Are Poor

If you cannot realistically reach your next level or rolldown timing, economy can be more important than immediate fight power. A weaker econ augment can still be correct if your spot desperately needs gold.

Take Items When You Cannot Itemize

If you have important units but not enough components or usable items, item augments can save your stage four board and help you properly itemize your carry or frontline.

Take Combat When Econ and Items Are Fine

If you are not worried about gold and you already have enough items, combat augments are usually the best way to increase your board strength and cap.

Adjust If You Miss

If you needed economy, items, or combat and did not get offered it, adjust your gameplay. You may need to level later, roll differently, or play a lower-cost version of your board.

Trait Augments

Trait augments can be powerful, but they can also push you into a narrow line.

Do Not Auto-Pick Traits

A trait augment is not automatically good just because it gives direction. It still needs units, items, and a realistic board to support it.

Trait Augments Can Lock You In

Some trait augments make pivoting harder because they push you toward a narrow board. Take them when you are comfortable committing to that line.

Trait Augments Can Raise Cap

The right trait augment can make a board much stronger by unlocking higher trait breakpoints or giving access to a more powerful version of the comp.

Scout Before Committing

Before taking a narrow trait augment, check whether other players are already committed to the same units. Heavy contesting can make the augment harder to use.

Finding Current TFT Augments

Augment stats are not always publicly available, but you can still browse current augments to learn what options exist and prepare for in-game choices.

Check Available Augments

Public augment stats are not always available, but you can still use MetaTFT to browse current augments and understand what options exist in the set.

Browse Augments on MetaTFT

Use Augment Lists for Familiarity

Even without public stats, looking through available augments helps you recognize options faster in-game and understand which augments are tied to traits, items, economy, or combat.

View Current Augments

Quick Augment Rules

Use these as simple reminders when choosing between augment options.

Decide whether you need economy, items, combat, or direction before choosing.
Do not blindly pick the highest-ranked augment on a tier list.
Use tier lists after you know what category your spot needs.
Take economy when you are too poor to reach your next timing.
Take item augments when your carries or frontline are hard to itemize.
Take combat when your economy and items are already in a good spot.
A weak opener often wants economy or direction more than pure combat.
A strong opener can use combat or item augments to protect a streak.
Scout the lobby because strong and weak are relative.
Trait and emblem augments are better when you need direction.
Do not take a narrow direction augment if your board already has a better path.
If you miss the augment type you wanted, adjust your leveling or rolldown plan.

Common TFT Augment Mistakes

Most augment mistakes come from picking something strong in theory that does not fit the game you are actually playing.

Ignoring Your Items

Your items should influence augment choices. An augment that does not support your damage profile, frontline, or item path may underperform.

Locking Into a Trait Too Early

Trait augments can be powerful, but taking one too early without the right items, units, or shops can force you into a bad line.

Stacking Too Much of One Thing

Too much damage with no frontline, too much economy with no combat, or too much scaling with no stability can make your board unbalanced.

Ignoring Lobby Context

A narrow augment is riskier when multiple players are contesting the same units. Scout before committing to a line that depends on shared champions.

Not Knowing Your Game Plan

Augments should support a plan. If you do not know whether you are playing reroll, Fast 8, tempo, or flex, your choices can become disconnected.

Rerolling Too Quickly

Do not instantly reroll an augment just because it looks unfamiliar. Some augments are strong in specific spots, so think about whether your board can use it first.

What to Learn Next

Once augment decisions make sense, these guides help connect augments to comps, items, economy, and scouting.

Best Overall Augment Advice

The best augment is the one that solves your current game. Before clicking, decide whether your spot needs economy, items, combat power, or direction. If you are poor, fix your gold. If your important units need items, look for item value. If your economy and items are already strong, combat augments can help you win fights and cap higher. Tier lists and augment lists are useful, but they should support your decision, not make the decision for you.