Radiant Protocol Network

Master your Agent.
Control the site.

Agent roles, map plans, economy decisions, aim routines, team compositions, Ranked guidance, and live Protocol updates, assembled into one tactical field guide.

Current Protocol briefing

Know what changed before queueing.

This live card is grounded in Riot's current notes so patch details stay separate from evergreen fundamentals.

Live updatePatch 13.02
Released July 28, 2026

Retake expands. Phoenix slows down.

Phoenix's Run It Back now costs 7 ultimate points. Split, Corrode, and Lotus have joined the Retake pool, while Summit received fixes for door and utility interactions.

Read Riot's patch notes
Agent change
Phoenix ultimate: 7 points
Retake maps
Split · Corrode · Lotus
Map fix
Summit door interactions
Delayed
AROS: Replication
First deployment

Learn the round before chasing highlights.

VALORANT rewards clean fundamentals: understand the objective, stop before shooting, communicate useful information, spend with the team, and make every ability solve a problem.

Rookie field guide

Give every decision a reason.

Before moving, shooting, or using utility, ask what information you have and what space the team needs next.

Open Riot's beginner guide
  1. 01Buy with the team
  2. 02Gather information
  3. 03Use utility with purpose
  4. 04Stop before shooting
  5. 05Play the objective
Agent roles

Choose how you create the advantage.

Riot groups Agents into four roles. A team does not need one of each, but every composition still needs ways to gather information, enter space, control sightlines, and protect territory.

CREATE SPACE

Duelist

Take the first contact, pressure defenders, and convert team utility into room to move.

  • Enter on a timing
  • Clear close danger
  • Stay tradeable
Explore official Agents
FIND THE OPENING

Initiator

Reveal positions, displace defenders, and give the team a safer moment to commit.

  • Gather information
  • Coordinate utility
  • Enable the entry
Explore official Agents
SHAPE THE SITE

Controller

Block sightlines, divide the defense, and control when dangerous angles become playable.

  • Smoke with purpose
  • Preserve late utility
  • Control choke points
Explore official Agents
HOLD THE LINE

Sentinel

Protect territory, watch flanks, slow pressure, and make the team harder to collapse on.

  • Secure the flank
  • Anchor patiently
  • Play for the retake
Explore official Agents
Agent discovery

Find your natural playstyle.

Start with the decisions you enjoy making, then build a small Agent pool that lets you practice those decisions repeatedly.

01
Duelist · Tempo

Explosive entry

You want the first duel and a clear route into site.

02
Initiator · Intel

Information hunter

You prefer removing uncertainty before the team commits.

03
Controller · Space

Tactical architect

You enjoy deciding which sightlines matter and when.

04
Sentinel · Defense

Patient anchor

You read pressure, preserve utility, and punish overextension.

05
Aim · Precision

Mechanical specialist

You build rounds around clean movement and repeatable gunfights.

06
Team · Adaptation

Mid-round caller

You collect the clues and redirect the team toward the best option.

Composition laboratory

Build a five-player plan, not five isolated picks.

Start with the map and your win condition. Then check whether the team can enter, reveal, block, hold, and adapt when the first plan fails.

Five-player framework
DuelistInitiatorControllerSentinelFlex

Diverse tools create more options.

Role labels guide the draft; the exact Agent kits and your planned utility combinations determine whether it works.

Standard control

One of every role plus a flex

Strength
Reliable answers across the round
Watch for
The flex pick needs a clear job
Double Initiator

Win the information battle

Strength
Layered scouting and site pressure
Watch for
Less passive map control
Double Controller

Own space over time

Strength
Strong executes and post-plants
Watch for
Entry burden can increase
Double Duelist

Overwhelm the first contact

Strength
Fast space creation and trades
Watch for
Fewer tools after the entry
Tactical map room

Read the lanes before choosing the fight.

Learn site entrances, safe plant positions, rotation routes, defender choke points, and which utility clears the strongest pieces of cover.

Site plan preview

Control routes, then take the site.

A good execute removes uncertainty in layers instead of asking the entry player to clear every angle alone.

Competitive · Act IV
NEW BATTLEFIELD

Summit

Door interactions · Vertical pressure · Fresh timings

Open official maps
Returned · Act IV
MID CONTROL

Sunset

Fast rotations · Narrow lanes · B-site pressure

Open official maps
Three-site study
ROTATION TEST

Haven

Wide defense · Fast pivots · Information value

Open official maps
Fundamentals lab
UTILITY LAYERS

Ascent

Mid control · Breakable doors · Structured executes

Open official maps
Ability laboratory

Utility should change the next decision.

Layer information, displacement, sightline control, and movement so each ability creates a safer gunfight or a stronger objective position.

Execute sequence

Combine utility on one countdown.

Utility becomes strongest when teammates know what it clears, when it lands, and which space they should take immediately.

01

Information

Confirm or deny the likely setup.

02

Displacement

Force defenders away from strong cover.

03

Sightline control

Remove the angles your entry cannot clear.

04

Space conversion

Move in, trade, plant, and take post-plant ground.

Lineup protocol

Learn repeatable utility without becoming dependent on it.

Save only lineups that support a real round plan. Practice the setup, landing cue, timing, vulnerability, and the fallback when the lineup is unavailable.

01Setup02Aim cue03Landing04Timing05Fallback
Weapon and economy desk

Buy rounds as a team.

A coherent five-player buy usually creates more winning chances than one hero rifle surrounded by weak weapons and no utility.

Buy protocol

Match your spend to the round plan.

  • Confirm team credits
  • Choose save, light buy, or full buy
  • Fund essential utility
  • Match weapon to role and range
  • Plan the next round before spending
Minimal risk

Save

Protect the next full buy

Controlled spend

Light buy

Create an upset chance

Maximum structure

Full buy

Rifles, armor, and utility

Economy leverage

Bonus

Keep the winning weapons

Aim and movement range

Build mechanics that survive pressure.

Crosshair placement, movement discipline, first-shot accuracy, recoil control, and calm target confirmation matter more than endlessly changing settings.

15-minute warmup

Train one clean sequence.

Place the crosshair, stop movement, confirm the target, fire a controlled burst, then reset behind cover.

  1. 01Crosshair placement
  2. 02Counter-strafe timing
  3. 03Burst control
  4. 04Target switching
  5. 05Deathmatch transfer
Attack and defense

Play each side with a shared countdown.

Attack

Turn information into a site

  1. 01Probe for utility
  2. 02Control a route
  3. 03Group for the execute
  4. 04Trade into site
  5. 05Plant for the team
Defense

Delay, survive, and retake together

  1. 01Contest safely
  2. 02Track enemy utility
  3. 03Preserve an escape
  4. 04Call the rotation
  5. 05Retake on one countdown
Ranked and Premier command

Climb through repeatable rounds.

Keep a focused Agent pool, communicate plans early, review the cause of lost rounds, and measure progress through better decisions not only Rank Rating.

Review Act IV competitive updates
Competitive checklist

01Warm up with a purpose

02Queue a focused Agent pool

03State the round plan

04Track economy and ultimates

05Review one recurring mistake

Player intelligence network

Tools and community resources.

Use statistics, lineups, settings, training tools, and community knowledge to answer a specific question, then bring the lesson back into a match.

Live observer feed

Watch VALORANT live.

Study how experienced players clear space, coordinate utility, manage the clock, and reset after first contact.

Checking the live network...