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Speed-Gro
Materials

Speed-Gro

Stimulates leaf production. Guaranteed to increase growth rate by at least 10%. Mix into tilled soil.

Materials →

Base sale value

20g

Normal-quality base value before professions and profit-margin settings. Not purchase price or profit.

Purchasing

1

Buy at Pierre’s General Store

Purchase type
Item offer
Offer stack
1 items before modifiers
Listed stock
No finite cap in this entry
Stock scope
Global
Base purchase price
50 gold
  • Additional location, progression or player-state requirements are retained but not evaluated.
  • Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values.
  • Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now.

Cooking & crafting

1

Speed-Gro — crafting

Makes this item

Output
5 × Speed-Gro
  • Farming level 3; recipe learning follows the game’s level-up/progression handling.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 1 × Pine Tar.
More conditions & notes (1)
  • 5 × Moss.
Recipe ingredients & learning sources →

Machine processing

1

Bone Mill → Deluxe Speed-Gro / Speed-Gro / Quality Fertilizer / Tree Fertilizer

Inputs / alternatives
1 from the required input group; 5 × Bone Fragment
Output candidates
Deluxe Speed-Gro × 3; Speed-Gro × 5; Quality Fertilizer × 10; Tree Fertilizer × 5
Processing time
240 in-game minutes
Show 18 more related items
  • The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields.
  • Conditional stack, quality or price modifiers apply; the base output is not the complete outcome.

Bundle rewards

2

Spring Crops — remixed reward possibility

Possible reward
20 × Speed-Gro
  • Remixed possibility, not an active-save checklist. Bundle sets, slot choices select which candidates appear.
  • 4 entries are selected before donation requirements are applied.
  • 4 selected slots required. The full candidate pool is not simultaneously required.
Read the Community Center guide →

Gifts & recipients

Base item taste; acceptance still depends on the recipient and current save.

Disliked by

Abigail · Alex · Caroline · Clint · Demetrius · Elliott · Emily · Evelyn · George · Gus · Haley · Harvey · Jas · Jodi · Leah · Lewis · Linus · Marnie · Maru · Pam · Penny · Pierre · Robin · Sam · Sebastian · Shane · Vincent · Willy · Wizard

Show progression-sensitive recipients
  • Dwarf — Positive friendship gains require understanding Dwarvish. The taste itself is unchanged; access to the Dwarf’s area is separate.
  • Kent — Arrives in year 2; not present in year 1.
  • Krobus
  • Leo — Requires the host’s island introduction progress. Home changes after the host’s move-to-the-valley event; this is not a fixed daily schedule.
  • Sandy — Ordinary friendship/gifting requires the Oasis introduction event to have been seen by at least one player. Reaching the Desert also depends on your travel options.

Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →

Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations