Build 42 world configuration

Project Zomboid Sandbox Settings Database

Compare Apocalypse, Extinction, Outbreak, Rising, and Six Months Later across 273 exact Build 42.20.4 configuration fields.

Build 42.20.4 configuration archive

Compare exact sandbox preset values

Choose two supplied presets, filter 273 flattened settings, and see exactly which stored values differ. Numeric enums remain raw values because they are not universal difficulty scores.

Compared settings273
Pair differences69
Undefined on either side4

Quick scan

Key stored values

Population multiplier

ZombieConfig.PopulationMultiplier
Same
Apocalypse0.650.65
Outbreak0.650.65

Peak population multiplier

ZombieConfig.PopulationPeakMultiplier
Same
Apocalypse1.51.5
Outbreak1.51.5

Peak population day

ZombieConfig.PopulationPeakDay
Different
Apocalypse2828
Outbreak2020

Zombie respawn hours

ZombieConfig.RespawnHours
Same
Apocalypse00
Outbreak00

Hours for loot respawn

HoursForLootRespawn
Same
Apocalypse00
Outbreak00

Water shutoff modifier

WaterShutModifier
Same
Apocalypse1414
Outbreak1414

Electricity shutoff modifier

ElecShutModifier
Same
Apocalypse1414
Outbreak1414

Multi-hit zombies

MultiHitZombies
Different
ApocalypseDisabledfalse
OutbreakEnabledtrue

69 matching settings

Raw config values, not a difficulty ranking

Nature & SurvivalnumberDifferent

Animal Age Modifier

AnimalAgeModifier
Apocalypse44
Outbreak33
Nature & SurvivalnumberDifferent

Animal Egg Hatch

AnimalEggHatch
Apocalypse44
Outbreak33
Nature & SurvivalbooleanDifferent

Animal Mating Season

AnimalMatingSeason
ApocalypseEnabledtrue
OutbreakDisabledfalse
Nature & SurvivalnumberDifferent

Animal Milk Inc Modifier

AnimalMilkIncModifier
Apocalypse44
Outbreak33
Nature & SurvivalnumberDifferent

Animal Pregnancy Time

AnimalPregnancyTime
Apocalypse44
Outbreak33
Nature & SurvivalnumberDifferent

Animal Ranch Chance

AnimalRanchChance
Apocalypse55
Outbreak66
Nature & SurvivalnumberDifferent

Animal Track Chance

AnimalTrackChance
Apocalypse44
Outbreak55
Nature & SurvivalnumberDifferent

Animal Wool Inc Modifier

AnimalWoolIncModifier
Apocalypse44
Outbreak33
OthernumberDifferent

Annotated Map Chance

AnnotatedMapChance
Apocalypse44
Outbreak55
VehiclesnumberDifferent

Car Spawn Rate

CarSpawnRate
Apocalypse33
Outbreak44
Nature & SurvivalnumberDifferent

Compost Time

CompostTime
Apocalypse22
Outbreak11
World & EventsnumberDifferent

Construction Bonus Points

ConstructionBonusPoints
Apocalypse33
Outbreak44
Loot & ItemsnumberDifferent

Cookware Loot New

CookwareLootNew
Apocalypse0.60.6
Outbreak22
Character & CombatnumberDifferent

Discomfort Factor

DiscomfortFactor
Apocalypse0.80.8
Outbreak0.70.7
Time & UtilitiesnumberDifferent

Electricity shutoff

ElecShut
Apocalypse22
Outbreak33
Character & CombatnumberDifferent

End Regen

EndRegen
Apocalypse33
Outbreak22
Nature & SurvivalnumberDifferent

Farming Amount New

FarmingAmountNew
Apocalypse11
Outbreak1.51.5
Nature & SurvivalnumberDifferent

Farming Speed New

FarmingSpeedNew
Apocalypse11
Outbreak1.51.5
Nature & SurvivalnumberDifferent

Fish Abundance

FishAbundance
Apocalypse22
Outbreak33
Time & UtilitiesnumberDifferent

Fridge Factor

FridgeFactor
Apocalypse33
Outbreak44
Time & UtilitiesnumberDifferent

Fuel Station Gas Max

FuelStationGasMax
Apocalypse0.80.8
Outbreak0.90.9
Time & UtilitiesnumberDifferent

Fuel Station Gas Min

FuelStationGasMin
Apocalypse00
Outbreak0.50.5
Time & UtilitiesnumberDifferent

Generator Spawning

GeneratorSpawning
Apocalypse44
Outbreak55
VehiclesnumberDifferent

Initial Gas

InitialGas
Apocalypse22
Outbreak33
Character & CombatnumberDifferent

Injury Severity

InjurySeverity
Apocalypse22
Outbreak11
Loot & ItemsnumberDifferent

Key Loot New

KeyLootNew
Apocalypse0.40.4
Outbreak0.60.6
OthernumberDifferent

Literature Cooldown

LiteratureCooldown
Apocalypse4545
Outbreak3030
Loot & ItemsnumberDifferent

Literature Loot New

LiteratureLootNew
Apocalypse0.60.6
Outbreak0.80.8
VehiclesnumberDifferent

Locked Car

LockedCar
Apocalypse44
Outbreak33
Map & InterfacebooleanDifferent

Mini-map allowed

Map.AllowMiniMap
ApocalypseDisabledfalse
OutbreakEnabledtrue
World & EventsnumberDifferent

Maximum Fire Fuel Hours

MaximumFireFuelHours
Apocalypse88
Outbreak1212
Loot & ItemsnumberDifferent

Media Loot New

MediaLootNew
Apocalypse0.60.6
Outbreak1.21.2
Character & CombatbooleanDifferent

Multi-hit zombies

MultiHitZombies
ApocalypseDisabledfalse
OutbreakEnabledtrue
Character & CombatnumberDifferent

Blacksmith

MultiplierConfig.Blacksmith
Apocalypse11
Outbreak1.21.2
Character & CombatnumberDifferent

Butchering

MultiplierConfig.Butchering
Apocalypse11
Outbreak1.21.2
Character & CombatnumberDifferent

Carving

MultiplierConfig.Carving
Apocalypse11
Outbreak1.21.2
Character & CombatnumberDifferent

Cooking

MultiplierConfig.Cooking
Apocalypse11
Outbreak1.21.2
Character & CombatnumberDifferent

Doctor

MultiplierConfig.Doctor
Apocalypse11
Outbreak1.51.5
Time & UtilitiesnumberDifferent

Electricity

MultiplierConfig.Electricity
Apocalypse11
Outbreak1.21.2
Nature & SurvivalnumberDifferent

Farming

MultiplierConfig.Farming
Apocalypse11
Outbreak1.21.2
Nature & SurvivalnumberDifferent

Fishing

MultiplierConfig.Fishing
Apocalypse11
Outbreak1.21.2
Character & CombatnumberDifferent

Fitness

MultiplierConfig.Fitness
Apocalypse11
Outbreak1.21.2
Character & CombatnumberDifferent

Flint Knapping

MultiplierConfig.FlintKnapping
Apocalypse11
Outbreak1.21.2
Character & CombatnumberDifferent

Glassmaking

MultiplierConfig.Glassmaking
Apocalypse11
Outbreak1.21.2
Character & CombatbooleanDifferent

Global Toggle

MultiplierConfig.GlobalToggle
ApocalypseEnabledtrue
OutbreakDisabledfalse
Character & CombatnumberDifferent

Husbandry

MultiplierConfig.Husbandry
Apocalypse11
Outbreak1.21.2
Character & CombatnumberDifferent

Lightfoot

MultiplierConfig.Lightfoot
Apocalypse11
Outbreak1.21.2
Character & CombatnumberDifferent

Maintenance

MultiplierConfig.Maintenance
Apocalypse11
Outbreak1.21.2
Character & CombatnumberDifferent

Masonry

MultiplierConfig.Masonry
Apocalypse11
Outbreak1.21.2
Character & CombatnumberDifferent

Mechanics

MultiplierConfig.Mechanics
Apocalypse11
Outbreak1.41.4
Character & CombatnumberDifferent

Metal Welding

MultiplierConfig.MetalWelding
Apocalypse11
Outbreak1.41.4
Nature & SurvivalnumberDifferent

Plant Scavenging

MultiplierConfig.PlantScavenging
Apocalypse11
Outbreak1.21.2
Character & CombatnumberDifferent

Pottery

MultiplierConfig.Pottery
Apocalypse11
Outbreak1.21.2
Character & CombatnumberDifferent

Sprinting

MultiplierConfig.Sprinting
Apocalypse11
Outbreak1.21.2
Character & CombatnumberDifferent

Strength

MultiplierConfig.Strength
Apocalypse11
Outbreak1.21.2
Character & CombatnumberDifferent

Tailoring

MultiplierConfig.Tailoring
Apocalypse11
Outbreak1.41.4
Character & CombatnumberDifferent

Tracking

MultiplierConfig.Tracking
Apocalypse11
Outbreak1.21.2
Character & CombatnumberDifferent

Trapping

MultiplierConfig.Trapping
Apocalypse11
Outbreak1.21.2
Character & CombatnumberDifferent

Woodwork

MultiplierConfig.Woodwork
Apocalypse11
Outbreak1.21.2
Character & CombatnumberDifferent

Muscle Strain Factor

MuscleStrainFactor
Apocalypse0.70.7
Outbreak0.60.6

Methodology

Read the configuration without guessing

Sandbox files mix direct quantities, true or false switches, multipliers, and numeric menu codes. The comparison preserves those types and shows the internal key beside a readable label.

Compare stored values

Every row comes from the supplied preset files. The tool compares the saved number, boolean, or string without inventing a difficulty score.

Treat enums as raw codes

Many numeric fields are menu option codes. A larger number does not automatically mean harder, rarer, faster, or more dangerous.

Notice undefined fields

Not defined means that preset file does not contain the field. It does not mean zero, disabled, or identical to the other preset.

Validate after updates

Preset fields and runtime fallbacks can change between builds. Regenerate this archive whenever the monitored game snapshot changes.

Legacy preset caution

Six Months Later contains 119 flattened fields and uses several legacy names, while each of the other supplied presets defines 269 fields. A missing field may be supplied by a game default or runtime fallback, so it should not be interpreted as a gameplay value on its own.

Practical workflow

Build a world you can explain

Start from a supplied preset, compare it against the closest alternative, then record only the settings you intentionally change. This makes future tuning and server troubleshooting much easier.

  1. 01

    Choose a baseline

    Pick the supplied preset closest to the experience you want.

  2. 02

    Inspect differences

    Filter by system and review exact keys before changing values.

  3. 03

    Document overrides

    Keep a short list of intentional changes for future build updates.

Common questions

Sandbox settings FAQ

Which Project Zomboid sandbox presets are included?

The Build 42.20.4 snapshot includes Apocalypse, Extinction, Outbreak, Rising, and Six Months Later. These are the five preset files supplied by the mined game data.

Are larger sandbox values always harder?

No. Some fields are direct quantities or multipliers, but many numeric values are menu option codes. The comparator preserves the raw configuration value instead of treating every number as a difficulty score.

What does Not defined mean in the comparison?

It means the selected preset file does not contain that setting. It does not mean zero or disabled. The game may apply a default or runtime fallback for an undefined field.

Why does Six Months Later have so many missing settings?

The supplied Six Months Later file uses a smaller legacy configuration shape with 119 flattened fields. Each of the other supplied presets defines 269 fields and includes many newer Build 42 options.

Does a zero zombie respawn value always disable respawning?

Check the complete group of zombie population settings, especially RespawnHours and RespawnMultiplier. A single raw value should not be interpreted without the related fields and the current game runtime rules.

Can I copy these values directly into a server configuration?

Use this page as a reference for the supplied preset values, then apply changes through the current game or server configuration format. Validate the result in the same game build because field names, defaults, and runtime behavior can change.

Connected databases

Use the settings with survival data