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Void Essence
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Void Essence

It's quivering with dark energy.

Other items →

Base sale value

50g

Normal-quality base value before professions and profit-margin settings. Not purchase price or profit.

Fish Pond production

1

Pond produce: Void Salmon

Stocked fish
Void Salmon
Candidate output
Void Essence × 5–10
Reproduction time
Derived from fish value by game logic; not a fixed source duration
  • Fish Pond production, separate from catching a fish. The lowest-precedence matching pond rule is used; production and output selection remain conditional.
  • Requires population 8 or higher, plus any pond population quests.
  • Output rolls, population and animal-cracker effects can change quantity. A candidate is not a guaranteed daily product.

Purchasing

1

Buy at Krobus’s shopLate-game source

Purchase type
Item offer
Offer stack
1 items before modifiers
Listed stock
10
Stock scope
Global
Base purchase price
100 gold
  • Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values.
  • Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now.

Trading uses

1

Use as payment: Void Ghost Pendant at Desert TradeLate-game source

Purchase type
Item offer
Offer stack
1 items before modifiers
Listed stock
No finite cap in this entry
Stock scope
Global
Barter cost
200 × Void Essence
  • Additional location, progression or player-state requirements are retained but not evaluated.
  • Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values.
  • Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now.

Cooking & crafting

2

Mega Bomb — crafting

Used as an ingredient

Output
1 × Mega Bomb
  • Mining level 8; recipe learning follows the game’s level-up/progression handling.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 4 × Gold Ore.
More conditions & notes (2)
  • 1 × Solar Essence.
  • 1 × Void Essence.
Recipe ingredients & learning sources →

Bundle uses

2

Adventurer's — standard bundle

Donation
1 × Void Essence; minimum normal quality
  • Standard template. Your save may use remixed selections; confirm the active in-game bundle before donating.
  • 2 slots required; listed alternatives may exceed the required slots.
Read the Community Center guide →

Adventurer's — remixed possibility

Candidate donation
1 × Void Essence; minimum normal quality
  • Remixed possibility, not an active-save checklist. Bundle sets, slot choices select which candidates appear.
  • 4 entries are selected before donation requirements are applied.
  • 2 selected slots required. The full candidate pool is not simultaneously required.
Read the Community Center guide →

Gifts & recipients

Base item taste; acceptance still depends on the recipient and current save.

Loved by

Wizard

Neutral for

Show progression-sensitive recipients
  • Dwarf — Positive friendship gains require understanding Dwarvish. The taste itself is unchanged; access to the Dwarf’s area is separate.

Disliked by

Abigail · Alex · Caroline · Clint · Demetrius · Elliott · Emily · Evelyn · George · Gus · Haley · Harvey · Jas · Jodi · Leah · Lewis · Linus · Marnie · Maru · Pam · Penny · Pierre · Robin · Sam · Sebastian · Shane · Vincent · Willy

Show progression-sensitive recipients
  • Kent — Arrives in year 2; not present in year 1.
  • Krobus
  • Leo — Requires the host’s island introduction progress. Home changes after the host’s move-to-the-valley event; this is not a fixed daily schedule.
  • Sandy — Ordinary friendship/gifting requires the Oasis introduction event to have been seen by at least one player. Reaching the Desert also depends on your travel options.

Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →

Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations