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Spicy Eel
Food & drinks

Spicy Eel

It's really spicy! Be careful.

Food & drinks →

Some sources below mention late-game locations or progression.

Base sale value

175g

Normal-quality base value before professions and profit-margin settings. Not purchase price or profit.

At a glance

Edible
Yes

Fish Pond production

1

Pond produce: Lava Eel

Stocked fish
Lava Eel
Candidate output
Spicy Eel × 5
Reproduction time
Derived from fish value by game logic; not a fixed source duration
  • Fish Pond production, separate from catching a fish. The lowest-precedence matching pond rule is used; production and output selection remain conditional.
  • Requires population 9 or higher, plus any pond population quests.
  • Output rolls, population and animal-cracker effects can change quantity. A candidate is not a guaranteed daily product.

Purchasing

1

Buy at Desert TradeLate-game source

Purchase type
Item offer
Offer stack
1 items before modifiers
Listed stock
No finite cap in this entry
Stock scope
Global
Barter cost
1 × Ruby
  • Ruby
  • Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values.
  • Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now.

Cooking & crafting

1

Spicy Eel — cooking

Makes this item

Output
1 × Spicy Eel
  • George: 7 friendship hearts; recipe delivery/letter progress must also be satisfied.
  • Equipment: A kitchen or usable Cookout Kit.
  • 1 × Eel.
More conditions & notes (1)
  • 1 × Hot Pepper.
Recipe ingredients & learning sources →

Gifts & recipients

Base item taste; acceptance still depends on the recipient and current save.

Loved by

Abigail

Liked by

Alex · Caroline · Clint · Demetrius · Elliott · George · Gus · Haley · Harvey · Jas · Jodi · Leah · Lewis · Linus · Marnie · Maru · Pam · Penny · Pierre · Robin · Sam · Sebastian · Shane · Vincent · Wizard

Show progression-sensitive recipients
  • Dwarf — Positive friendship gains require understanding Dwarvish. The taste itself is unchanged; access to the Dwarf’s area is separate.
  • Kent — Arrives in year 2; not present in year 1.
  • Sandy — Ordinary friendship/gifting requires the Oasis introduction event to have been seen by at least one player. Reaching the Desert also depends on your travel options.

Disliked by

Emily · Willy

Show progression-sensitive recipients
  • Krobus
  • Leo — Requires the host’s island introduction progress. Home changes after the host’s move-to-the-valley event; this is not a fixed daily schedule.

Hated by

Evelyn

Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →

Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations