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Fiber Seeds
Seeds

Fiber Seeds

Plant these in any season. Does not require watering. Harvest with the scythe. Takes 7 days to grow.

Seeds →

Base sale value

5g

Normal-quality base value before professions and profit-margin settings. Not purchase price or profit.

Growing

1

Grow Fiber

Seasons
Spring, Summer, Fall, Winter
Growth stages
1 + 2 + 2 + 2 days
First harvest
7 days before modifiers
Regrowth
Does not regrow
Base harvest
4–7 items
Harvest method
Scythe
  • Growth modifiers, planting date and location rules can change the timeline. This is not a profit calculation.
  • Extra harvest rolls repeat at 1% until a roll fails; the base range is not a hard maximum.
  • The source does not require daily watering.

Cooking & crafting

1

Fiber Seeds — crafting

Makes this item

Output
4 × Fiber Seeds
  • Reward letter — Linus' Thank You. Delivery and required event/quest progress must also be satisfied.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 1 × Mixed Seeds.
More conditions & notes (2)
  • 5 × Sap.
  • 1 × Clay.
Recipe ingredients & learning sources →

Gifts & recipients

Base item taste; acceptance still depends on the recipient and current save.

Disliked by

Abigail · Alex · Caroline · Clint · Demetrius · Elliott · Emily · Evelyn · George · Gus · Haley · Harvey · Jas · Jodi · Leah · Lewis · Linus · Marnie · Maru · Pam · Penny · Pierre · Robin · Sam · Sebastian · Shane · Vincent · Willy · Wizard

Show progression-sensitive recipients
  • Dwarf — Positive friendship gains require understanding Dwarvish. The taste itself is unchanged; access to the Dwarf’s area is separate.
  • Kent — Arrives in year 2; not present in year 1.
  • Krobus
  • Leo — Requires the host’s island introduction progress. Home changes after the host’s move-to-the-valley event; this is not a fixed daily schedule.
  • Sandy — Ordinary friendship/gifting requires the Oasis introduction event to have been seen by at least one player. Reaching the Desert also depends on your travel options.

Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →

Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations