Browse the catalogue
Rice Shoot
Seeds

Rice Shoot

Plant these in the spring. Takes 8 days to mature. Grows faster if planted near a body of water. Harvest with the scythe.

Seeds →

Base sale value

20g

Normal-quality base value before professions and profit-margin settings. Not purchase price or profit.

Growing

1

Grow Unmilled Rice

Seasons
Spring
Growth stages
1 + 2 + 2 + 3 days
First harvest
8 days before modifiers
Regrowth
Does not regrow
Base harvest
1 items
Harvest method
Scythe
  • Growth modifiers, planting date and location rules can change the timeline. This is not a profit calculation.
  • Farming level can increase the upper yield by floor(level × 0.1).
  • Extra harvest rolls repeat at 10% until a roll fails; the base range is not a hard maximum.
More conditions & notes (2)
  • Paddy crop: nearby water can water the crop and modify growth. Phase rounding and other bonuses still apply.
  • Needs watering, except where a specific mechanic supplies it.

Other acquisition

1

Artifact spots: shared candidate pool

  • Location season: Spring.
  • Additional location, progression or player-state requirements are retained but not evaluated.
  • Possible source only; season, location selection, random rolls and save progress can affect availability.

Purchasing

1

Buy at Pierre’s General Store

Purchase type
Item offer
Offer stack
1 items before modifiers
Listed stock
No finite cap in this entry
Stock scope
Global
Base purchase price
Calculated in gold; not a fixed verified price
  • Season requirement: spring.
  • Year 2 or later.
  • Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values.
More conditions & notes (1)
  • Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now.

Machine processing

1

Seed Maker: Unmilled Rice → Rice Shoot

Input
1 × Unmilled Rice
Ordinary output
1–3 × Rice Shoot
Processing time
20 in-game minutes
  • Requires an eligible crop harvest; passing the general tag check alone is insufficient. Coffee Beans and Fiber are excluded by their banning tag.
  • Mutually exclusive branches: first draw below 0.5% gives 1 Ancient Seeds; otherwise a second draw below 2% gives 1–4 Mixed Seeds; otherwise gives 1–3 corresponding crop seeds. The second roll is conditional, not a flat 2% final chance.

Gifts & recipients

Base item taste; acceptance still depends on the recipient and current save.

Disliked by

Abigail · Alex · Caroline · Clint · Demetrius · Elliott · Emily · Evelyn · George · Gus · Haley · Harvey · Jas · Jodi · Leah · Lewis · Linus · Marnie · Maru · Pam · Penny · Pierre · Robin · Sam · Sebastian · Shane · Vincent · Willy · Wizard

Show progression-sensitive recipients
  • Dwarf — Positive friendship gains require understanding Dwarvish. The taste itself is unchanged; access to the Dwarf’s area is separate.
  • Kent — Arrives in year 2; not present in year 1.
  • Krobus
  • Leo — Requires the host’s island introduction progress. Home changes after the host’s move-to-the-valley event; this is not a fixed daily schedule.
  • Sandy — Ordinary friendship/gifting requires the Oasis introduction event to have been seen by at least one player. Reaching the Desert also depends on your travel options.

Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →

Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations