Stardew Valley / Items / Mead Browse the catalogueSome sources below mention late-game locations or progression.
Base sale value 300g Normal-quality base value before professions and profit-margin settings. Not purchase price or profit.
At a glance
Edible Yes
Food type Drink Purchasing 2 Machine processing 2 Bundle uses 1 Gifts & recipients Buy at Desert Festival PamLate-game source
Purchase type Item offer
Offer stack 1 items before modifiers
Listed stock No finite cap in this entry
Stock scope Global
Barter cost 20 × Calico Egg Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values. Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now. Buy at Resort BarLate-game source
Purchase type Item offer
Offer stack 1 items before modifiers
Listed stock No finite cap in this entry
Stock scope Global
Base purchase price 800 gold Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values. Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now. Cask → input-dependent output
Inputs / alternatives 1 × Mead
Output candidates Runtime-selected output × Runtime-defined
Processing time Trigger-based or runtime-defined; not an instant crafting recipe The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. A runtime output handler determines additional item properties or outcomes. Keg → Mead
Inputs / alternatives 1 × Honey
Output candidates Mead × 1
Processing time 600 in-game minutes The first applicable machine rule wins. One valid output is selected; listed alternatives are not simultaneous yields. Brewer's — remixed possibility
Candidate donation 1 × Mead; minimum normal quality Remixed possibility, not an active-save checklist. Bundle sets, slot choices select which candidates appear. One alternative per grouped slot is selected; remaining slots follow the template. 4 selected slots required. The full candidate pool is not simultaneously required. Read the Community Center guide → Gifts & recipients Base item taste; acceptance still depends on the recipient and current save.
Hated by Jas · Penny · Sebastian · Vincent
Show progression-sensitive recipients Leo — Requires the host’s island introduction progress. Home changes after the host’s move-to-the-valley event; this is not a fixed daily schedule.Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →
Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations