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Jack-O-Lantern
Materials

Jack-O-Lantern

A whimsical fall decoration.

Materials →

Base sale value

0g

Normal-quality base value before professions and profit-margin settings. Not purchase price or profit. A zero value does not confirm an item can be sold.

Purchasing

2

Buy at Festival Spirits Eve Pierre

Purchase type
Item offer
Offer stack
1 items before modifiers
Listed stock
5
Stock scope
Player
Base purchase price
750 gold
  • Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values.
  • Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now.

Recipe at Festival Spirits Eve Pierre

Purchase type
Recipe unlock, not the finished item
Offer stack
1 items before modifiers
Listed stock
1 before modifiers
Stock scope
Global
Base purchase price
2000 gold
  • Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values.
  • Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now.

Cooking & crafting

1

Jack-O-Lantern — crafting

Makes this item

Output
1 × Jack-O-Lantern
  • Recipe offer at Festival Spirits Eve Pierre; shop access and stock rules still apply.
  • Equipment: Crafting menu; no workstation specified by this recipe.
  • 1 × Pumpkin.
More conditions & notes (1)
  • 1 × Torch.
Recipe ingredients & learning sources →

Bundle uses

1

Spirit's Eve — remixed possibility

Candidate donation
1 × Jack-O-Lantern; minimum normal quality
  • Remixed possibility, not an active-save checklist. Bundle sets, slot choices select which candidates appear.
  • One alternative per grouped slot is selected; remaining slots follow the template.
  • 3 selected slots required. The full candidate pool is not simultaneously required.
Read the Community Center guide →

Gifts & recipients

Base item taste; acceptance still depends on the recipient and current save.

Disliked by

Abigail · Alex · Caroline · Clint · Demetrius · Elliott · Emily · Evelyn · George · Gus · Haley · Harvey · Jas · Jodi · Leah · Lewis · Linus · Marnie · Maru · Pam · Penny · Pierre · Robin · Sam · Sebastian · Shane · Vincent · Willy · Wizard

Show progression-sensitive recipients
  • Dwarf — Positive friendship gains require understanding Dwarvish. The taste itself is unchanged; access to the Dwarf’s area is separate.
  • Kent — Arrives in year 2; not present in year 1.
  • Krobus
  • Leo — Requires the host’s island introduction progress. Home changes after the host’s move-to-the-valley event; this is not a fixed daily schedule.
  • Sandy — Ordinary friendship/gifting requires the Oasis introduction event to have been seen by at least one player. Reaching the Desert also depends on your travel options.

Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →

Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations