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Ancient Doll
Artifacts

Ancient Doll

An ancient doll covered in grime. This doll may have been used as a toy, a decoration, or a prop in some kind of ritual.

Artifacts →

Some sources below mention late-game locations or progression.

Base sale value

60g

Normal-quality base value before professions and profit-margin settings. Not purchase price or profit.

Other acquisition

1

Fishing loot: Farm Four Corners

  • Letter/event progress controls eligibility.
  • Location/cast, random selection and player-state rules still apply. This entry is not an ordinary rod-fish requirement table.

Purchasing

1

Buy at Desert Festival JasLate-game source

Purchase type
Item offer
Offer stack
1 items before modifiers
Listed stock
1
Stock scope
Global
Barter cost
1 × Calico Egg
  • Shop/item price rules and profit-margin settings may adjust the final price; listed purchase amounts are not sale values.
  • Shop access, owner, opening times and current stock must also be satisfied. This is not a guarantee the offer is available now.

Bundle uses

1

Children's — remixed possibility

Candidate donation
1 × Ancient Doll; minimum normal quality
  • Remixed possibility, not an active-save checklist. Bundle sets, slot choices select which candidates appear.
  • One alternative per grouped slot is selected; remaining slots follow the template.
  • 3 selected slots required. The full candidate pool is not simultaneously required.
Read the Community Center guide →

Gifts & recipients

Base item taste; acceptance still depends on the recipient and current save.

Loved by

Jas

Liked by

Penny

Show progression-sensitive recipients
  • Dwarf — Positive friendship gains require understanding Dwarvish. The taste itself is unchanged; access to the Dwarf’s area is separate.

Disliked by

Abigail · Alex · Caroline · Clint · Demetrius · Elliott · Emily · Evelyn · George · Gus · Haley · Harvey · Jodi · Leah · Lewis · Linus · Marnie · Maru · Pam · Pierre · Robin · Sam · Sebastian · Shane · Vincent · Willy · Wizard

Show progression-sensitive recipients
  • Kent — Arrives in year 2; not present in year 1.
  • Krobus
  • Leo — Requires the host’s island introduction progress. Home changes after the host’s move-to-the-valley event; this is not a fixed daily schedule.
  • Sandy — Ordinary friendship/gifting requires the Oasis introduction event to have been seen by at least one player. Reaching the Desert also depends on your travel options.

Ordinary tastes describe base items. Quality, birthdays and other friendship modifiers are separate; special items use their own handlers. Gift guide →

Vanilla Stardew Valley 1.6.15. Sources describe possible outcomes; save progress and game rules can change availability. Unlisted acquisition methods may exist. Values do not include profit calculations. Gift tastes describe base items; acceptance depends on recipient and save state. Sources, methods & limitations