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Traders Guide

7 Days to Die Traders Guide

Learn where to find traders, what each one specializes in, how quest progression works, how to sell smarter, and how to stack discounts for better prices.

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7 Days To Die Trader Guide

This page combines beginner trader progression, selling mechanics, Trader Stage, quest reward strategy, and dukes-making methods into one practical reference.

Trader Basics

What traders do

Traders are more than shops. They are quest hubs, money sources, progression markers, and safe stops during your run.

Buy useful items

Traders can sell food, medicine, ammo, tools, magazines, vehicle parts, armor, weapons, and rare utility items.

Sell extra loot

Turn duplicate gear, old cash, parts, mods, and high-value loot into dukes.

Take trader jobs

Trader quests give XP, dukes, rewards, route progress, and a reason to clear POIs.

Use safe compounds

Trader compounds are safe places to visit, loot, shop, use vending machines, and plan your next run.

The Five Traders

Trader specialties and Navezgane locations

Each trader can sell many kinds of items, but their specialty gives better odds or extra stock in a specific category.

Trader Rekt

Pine Forest

Specialty: Food and seeds

Best For

Starter quests, early food, farming supplies, seeds, and first trader progression.

Compound Loot

Workstations, food pile, small buildings, ladder/upper containers, and useful starter loot.

Navezgane

566 W, 469 N

Trader Jen

Burnt Forest

Specialty: Medical supplies and possible acid

Best For

Bandages, medicine, cures, healing supplies, and checking for acid.

Compound Loot

Tents, church rooms, magazine spawns, bird nests, shack loot, and possible rafter bag.

Navezgane

278 E, 244 S

Trader Bob

Desert

Specialty: Vehicles and tools

Best For

Vehicle parts, tools, wheels, engines, workstations, and progression toward faster travel.

Compound Loot

Workstations, shipping containers, roof room, scattered loot, and an ATM near Bob.

Navezgane

476 E, 1033 S

Trader Hugh

Snow

Specialty: Weapons and ammo

Best For

Guns, ammo, explosives, weapon upgrades, and gearing for tougher quests or Blood Moons.

Compound Loot

Side room loot, ammo crate, tents, workstations, medical piles, and ammo piles.

Navezgane

957 W, 1717 N

Trader Joel

Wasteland

Specialty: Armor and armor mods

Best For

Armor pieces, armor mods, late-game trader checks, and Wasteland progression.

Compound Loot

Workstations, magazine piles, fireplace hidden room, and extra containers.

Navezgane

987 W, 1148 S

Free Value

Loot every trader compound

Before leaving a trader, check the compound. Workstations, piles, bags, rooftops, rafters, side rooms, and vending machines can all be useful.

Loot workstations

Trader compounds often have workstations that can contain useful magazines like Forge Ahead.

Check side buildings

Small buildings, tents, rooftops, rafters, and side rooms can hide bags, piles, or containers.

No penalty for looting

Trader compound containers are worth checking. Looting them does not punish you.

Use vending machines

Trader vending machines can sell useful candies and drinks for looting, salvaging, or better trader prices.

Timing

Trader hours and restocks

Traders are not always open, and trade cycles matter when buying, selling, and checking for new stock.

Open during the day

Plan quest turn-ins, buying, and selling before traders close late in the evening.

Restock cycle is shown

The shop menu shows when the next trade cycle resets, which refreshes stock and repeat-item selling limits.

Repeat limits matter

Traders may refuse more of the same item until the next cycle, even though they can still buy other item types.

Finding Traders

How to find more traders

On fixed maps, locations are known. On random gen, follow the beginner challenge, route quests, and city outskirts.

Finish beginner challenges

The early challenge path points you toward your first Trader Rekt location.

Search town outskirts

On random gen worlds, traders are often near the edges of larger towns and cities.

Follow route missions

Route-opening quests lead you through the intended trader progression chain.

Progression order

The normal route chain moves from Rekt to Jen, then Bob, Hugh, and Joel.

Quest Progression

Trader mission tier points

Trader progression is based on tier points. Route missions unlock as you pass the major thresholds.

10 points

Tier 2 / Jen route

Complete enough Tier 1 jobs to unlock the next mission tier and the route toward Jen.

30 total points

Tier 3 / Bob route

After more trader work, the next route mission points you toward Bob.

60 total points

Tier 4 / Hugh route

Mid-progression route unlocks push you toward higher-tier jobs and Hugh.

100 total points

Tier 5 / Joel route

Later route progression sends you toward Joel and the Wasteland path.

150 total points

Higher progression

This represents deeper trader progression after the main route chain is established.

Any trader can add points

Jobs from different traders can still contribute to your overall tier progress.

Newest trader gives the route

The special route mission comes from the newest trader you unlocked, not always the trader you just quested for.

Take the bicycle reward

When a bicycle is offered as a progression reward, it is usually one of the best choices.

Trader Stage

Why trader inventory improves

Trader Stage is the hidden progression value that helps determine what items appear in trader inventory.

Trader Stage controls inventory

Trader Stage affects which items are visible in trader stock.

Level matters

As your character level rises, trader inventories can improve.

Quest tier matters

Progressing trader quest tiers can improve what traders are able to show you.

Daring Adventurer matters

Daring Adventurer can improve trader-focused progression, rewards, and inventory quality.

Multiplayer can differ

Two players may see different items from the same trader if their Trader Stage differs.

Specialties are not always exclusive

Specialty traders have better odds or extra category stock, but other traders may still sell similar items.

Quest Rewards

Best trader quest types

Not every quest type pays equally. Pick harder jobs when you can handle them, but do not ignore quick jobs when you need fast progress.

Infested Clear

Usually one of the strongest quest types for rewards, but also more dangerous.

Fetch and Clear

A strong balance of POI clearing, objective completion, and reward value.

Clear

Straightforward and useful if you already planned to clear the POI.

Restore Power

Can be rewarding, but usually requires dealing with night-time or powered-objective pressure.

Fetch

Often quicker and simpler, but usually not as rewarding as harder quest types.

Buried Supplies

Useful early, but generally weaker for reward farming compared to stronger quest types.

Selling

How selling to traders works

Selling is simple, but repeat item limits and trade cycles explain why a trader may suddenly refuse an item.

Sell through the shop menu

Open the trader inventory, select an item, choose the amount, and sell it for dukes.

Repeat item limits exist

Traders may stop buying the same item after a few stacks during the current trade cycle.

Restocks reset limits

Wait for the next trade cycle or try another trader if one trader refuses an item.

Traders have plenty of dukes

The main limitation is repeat item limits, not the trader running out of money overall.

Better Prices

How to stack trader discounts

Before a major buy or sell session, stack your barter gear, consumables, and perks. Do not waste temporary buffs on tiny trades.

Better Barter

Improves buy and sell prices. Best for trader-focused or economy-heavy playstyles.

Daring Adventurer

Improves quest rewards, dukes, trader progression, and inventory quality rather than direct prices.

Barter headgear

Use items like Enforcer Glasses, Ranger Hat, or other barter gear before major trading.

Cigar mod

Attach it to headgear for a trader-price boost and keep it ready for buying or selling sessions.

Sugar Butts

A vending-machine consumable that improves trader prices temporarily. Save it for big trades.

Grandpa’s Awesome Sauce

Another strong temporary trader-price consumable for major buying or selling sessions.

Pumpkin Cheesecake

Useful for buying discounts, but not a selling boost.

Magnum Enforcer bonus

After reading the right book, holding a .44 weapon can improve trader deals.

Trader chest

Keep barter gear and consumables in a chest near the trader so you remember to use them.

Vending machines are different

Trader discounts do not apply to vending machines. Buy useful candy and consumables when you see them, but do not expect Better Barter or barter gear to lower vending-machine prices.

Dukes

Best ways to make money

Trader quests are reliable, but the biggest money usually comes from selling valuable loot, salvaged parts, crafted sellables, or renewable farm goods.

Beginner friendly

Trader quests

Quests give dukes, XP, rewards, trader tier progress, and POI loot. They are not always the fastest money, but they are reliable.

Pick harder quest types when you can handle them.

Use Daring Adventurer for better quest money and rewards.

Loot the POI while completing the job.

Good while questing

Loot reselling

High-quality weapons, tools, armor, and valuables found while looting can sell for more than the quest payout itself.

Repair valuable gear before selling.

Sell mods separately instead of using old mod-stacking tricks.

Do not sell ammo blindly if you will need it later.

Strong active method

Salvaging cars

Use a wrench, ratchet, or impact driver to salvage cars, then sell extra parts after keeping a reserve for crafting.

Use Salvage Operations if you want to specialize.

Hacker’s Candy and scavenging gear improve returns.

Keep useful parts before selling the overflow.

Advanced money loop

Minibike handlebars

Later, salvaged vehicle parts can be crafted into minibike handlebars that sell for more than the raw parts.

Requires vehicle crafting progress and a workbench.

Grease Monkey can reduce crafting costs.

Good for turning salvage into higher-value sellables.

Renewable method

Super Corn farming

Once unlocked, Super Corn can become a repeatable money source because it can be grown again and again.

Pairs well with a large farm setup.

Can be harvested faster with a chainsaw.

Less explosive than salvage loops, but renewable.

Shopping List

What to buy and sell

Use traders to fill gaps in your run. Buy what speeds up progression, and sell what you do not need after applying barter bonuses.

Good things to buy

Cooking pot

A great early purchase if you cannot find one quickly.

Forge Ahead magazines

Useful for workstation progression and crafting unlocks.

Food and water

Worth buying when hunger or thirst would slow your progress.

Medicine

Bandages, cures, and healing items can save a run.

Tools

A good wrench, pickaxe, axe, or upgrade tool can be worth the dukes.

Vehicle parts

Check Bob and trader inventories for wheels, engines, batteries, and vehicle parts.

Ammo when needed

Buy ammo when survival depends on it, especially before hard quests or Blood Moon.

Useful candies

Sugar Butts, Grandpa’s Awesome Sauce, Eye Candy, and Hacker’s Candy are all worth watching for.

Good things to sell

Old cash

Easy sell item, but traders may stop buying repeat stacks until restock.

Duplicate gear

Sell extra weapons, tools, armor, and mods you do not plan to use.

Repaired quality gear

Repair valuable weapons, armor, and tools before selling for better value.

Extra salvage

Sell overflow mechanical parts, electrical parts, engines, batteries, and other car salvage.

Minibike handlebars

Advanced crafted sellable made from salvaged parts once your progression supports it.

Super Corn

Renewable sell item once your farm and recipe progression are online.

Avoid These

Common trader mistakes

These mistakes waste dukes, slow progression, or make trader routes more confusing than they need to be.

Not looting trader compounds

Trader compounds can contain workstations, magazines, piles, bags, and hidden loot.

Arriving after closing

Plan quest turn-ins, buying, and selling before traders shut their doors.

Selling without barter bonuses

Save big sell sessions for when you have barter gear, perks, or consumables ready.

Wasting Sugar Butts on tiny sales

Trader consumables are temporary. Use them for large purchases or big batches of sellables.

Panicking when a trader refuses an item

The trader may have bought enough of that item this cycle. Try another trader or wait for restock.

Getting route missions from the wrong trader

Tier points can come from any trader, but route missions come from the newest trader in the chain.

Skipping the bicycle reward

The bicycle is usually one of the best early progression rewards because it improves travel and storage.

Ignoring Trader Stage

Trader inventory depends on level, quest tier, and Daring Adventurer. Better items appear as you progress.

Selling raw salvage too early

Some salvage can become more valuable if crafted into items like minibike handlebars later.

Selling ammo you will need

Ammo can sell well, but brass and ammunition are valuable later. Sell only what you can spare.

Next Guides

Pair traders with the rest of your progression

Trader progression connects naturally to looting, builds, vehicles, crafting, and money-making.