Learn where to find traders, what each one specializes in, how quest progression works, how to sell smarter, and how to stack discounts for better prices.
This page combines beginner trader progression, selling mechanics, Trader Stage, quest reward strategy, and dukes-making methods into one practical reference.
Trader Basics
What traders do
Traders are more than shops. They are quest hubs, money sources, progression markers, and safe stops during your run.
Buy useful items
Traders can sell food, medicine, ammo, tools, magazines, vehicle parts, armor, weapons, and rare utility items.
Sell extra loot
Turn duplicate gear, old cash, parts, mods, and high-value loot into dukes.
Take trader jobs
Trader quests give XP, dukes, rewards, route progress, and a reason to clear POIs.
Use safe compounds
Trader compounds are safe places to visit, loot, shop, use vending machines, and plan your next run.
The Five Traders
Trader specialties and Navezgane locations
Each trader can sell many kinds of items, but their specialty gives better odds or extra stock in a specific category.
Trader Rekt
Pine Forest
Specialty: Food and seeds
Best For
Starter quests, early food, farming supplies, seeds, and first trader progression.
Compound Loot
Workstations, food pile, small buildings, ladder/upper containers, and useful starter loot.
Navezgane
566 W, 469 N
Trader Jen
Burnt Forest
Specialty: Medical supplies and possible acid
Best For
Bandages, medicine, cures, healing supplies, and checking for acid.
Compound Loot
Tents, church rooms, magazine spawns, bird nests, shack loot, and possible rafter bag.
Workstations, shipping containers, roof room, scattered loot, and an ATM near Bob.
Navezgane
476 E, 1033 S
Trader Hugh
Snow
Specialty: Weapons and ammo
Best For
Guns, ammo, explosives, weapon upgrades, and gearing for tougher quests or Blood Moons.
Compound Loot
Side room loot, ammo crate, tents, workstations, medical piles, and ammo piles.
Navezgane
957 W, 1717 N
Trader Joel
Wasteland
Specialty: Armor and armor mods
Best For
Armor pieces, armor mods, late-game trader checks, and Wasteland progression.
Compound Loot
Workstations, magazine piles, fireplace hidden room, and extra containers.
Navezgane
987 W, 1148 S
Free Value
Loot every trader compound
Before leaving a trader, check the compound. Workstations, piles, bags, rooftops, rafters, side rooms, and vending machines can all be useful.
Loot workstations
Trader compounds often have workstations that can contain useful magazines like Forge Ahead.
Check side buildings
Small buildings, tents, rooftops, rafters, and side rooms can hide bags, piles, or containers.
No penalty for looting
Trader compound containers are worth checking. Looting them does not punish you.
Use vending machines
Trader vending machines can sell useful candies and drinks for looting, salvaging, or better trader prices.
Timing
Trader hours and restocks
Traders are not always open, and trade cycles matter when buying, selling, and checking for new stock.
Open during the day
Plan quest turn-ins, buying, and selling before traders close late in the evening.
Restock cycle is shown
The shop menu shows when the next trade cycle resets, which refreshes stock and repeat-item selling limits.
Repeat limits matter
Traders may refuse more of the same item until the next cycle, even though they can still buy other item types.
Finding Traders
How to find more traders
On fixed maps, locations are known. On random gen, follow the beginner challenge, route quests, and city outskirts.
Finish beginner challenges
The early challenge path points you toward your first Trader Rekt location.
Search town outskirts
On random gen worlds, traders are often near the edges of larger towns and cities.
Follow route missions
Route-opening quests lead you through the intended trader progression chain.
Progression order
The normal route chain moves from Rekt to Jen, then Bob, Hugh, and Joel.
Quest Progression
Trader mission tier points
Trader progression is based on tier points. Route missions unlock as you pass the major thresholds.
10 points
Tier 2 / Jen route
Complete enough Tier 1 jobs to unlock the next mission tier and the route toward Jen.
30 total points
Tier 3 / Bob route
After more trader work, the next route mission points you toward Bob.
60 total points
Tier 4 / Hugh route
Mid-progression route unlocks push you toward higher-tier jobs and Hugh.
100 total points
Tier 5 / Joel route
Later route progression sends you toward Joel and the Wasteland path.
150 total points
Higher progression
This represents deeper trader progression after the main route chain is established.
Any trader can add points
Jobs from different traders can still contribute to your overall tier progress.
Newest trader gives the route
The special route mission comes from the newest trader you unlocked, not always the trader you just quested for.
Take the bicycle reward
When a bicycle is offered as a progression reward, it is usually one of the best choices.
Trader Stage
Why trader inventory improves
Trader Stage is the hidden progression value that helps determine what items appear in trader inventory.
Trader Stage controls inventory
Trader Stage affects which items are visible in trader stock.
Level matters
As your character level rises, trader inventories can improve.
Quest tier matters
Progressing trader quest tiers can improve what traders are able to show you.
Daring Adventurer matters
Daring Adventurer can improve trader-focused progression, rewards, and inventory quality.
Multiplayer can differ
Two players may see different items from the same trader if their Trader Stage differs.
Specialties are not always exclusive
Specialty traders have better odds or extra category stock, but other traders may still sell similar items.
Quest Rewards
Best trader quest types
Not every quest type pays equally. Pick harder jobs when you can handle them, but do not ignore quick jobs when you need fast progress.
Infested Clear
Usually one of the strongest quest types for rewards, but also more dangerous.
Fetch and Clear
A strong balance of POI clearing, objective completion, and reward value.
Clear
Straightforward and useful if you already planned to clear the POI.
Restore Power
Can be rewarding, but usually requires dealing with night-time or powered-objective pressure.
Fetch
Often quicker and simpler, but usually not as rewarding as harder quest types.
Buried Supplies
Useful early, but generally weaker for reward farming compared to stronger quest types.
Selling
How selling to traders works
Selling is simple, but repeat item limits and trade cycles explain why a trader may suddenly refuse an item.
Sell through the shop menu
Open the trader inventory, select an item, choose the amount, and sell it for dukes.
Repeat item limits exist
Traders may stop buying the same item after a few stacks during the current trade cycle.
Restocks reset limits
Wait for the next trade cycle or try another trader if one trader refuses an item.
Traders have plenty of dukes
The main limitation is repeat item limits, not the trader running out of money overall.
Better Prices
How to stack trader discounts
Before a major buy or sell session, stack your barter gear, consumables, and perks. Do not waste temporary buffs on tiny trades.
Better Barter
Improves buy and sell prices. Best for trader-focused or economy-heavy playstyles.
Daring Adventurer
Improves quest rewards, dukes, trader progression, and inventory quality rather than direct prices.
Barter headgear
Use items like Enforcer Glasses, Ranger Hat, or other barter gear before major trading.
Cigar mod
Attach it to headgear for a trader-price boost and keep it ready for buying or selling sessions.
Sugar Butts
A vending-machine consumable that improves trader prices temporarily. Save it for big trades.
Grandpa’s Awesome Sauce
Another strong temporary trader-price consumable for major buying or selling sessions.
Pumpkin Cheesecake
Useful for buying discounts, but not a selling boost.
Magnum Enforcer bonus
After reading the right book, holding a .44 weapon can improve trader deals.
Trader chest
Keep barter gear and consumables in a chest near the trader so you remember to use them.
Vending machines are different
Trader discounts do not apply to vending machines. Buy useful candy and consumables when you see them, but do not expect Better Barter or barter gear to lower vending-machine prices.
Dukes
Best ways to make money
Trader quests are reliable, but the biggest money usually comes from selling valuable loot, salvaged parts, crafted sellables, or renewable farm goods.
Beginner friendly
Trader quests
Quests give dukes, XP, rewards, trader tier progress, and POI loot. They are not always the fastest money, but they are reliable.
Pick harder quest types when you can handle them.
Use Daring Adventurer for better quest money and rewards.
Loot the POI while completing the job.
Good while questing
Loot reselling
High-quality weapons, tools, armor, and valuables found while looting can sell for more than the quest payout itself.
Repair valuable gear before selling.
Sell mods separately instead of using old mod-stacking tricks.
Do not sell ammo blindly if you will need it later.
Strong active method
Salvaging cars
Use a wrench, ratchet, or impact driver to salvage cars, then sell extra parts after keeping a reserve for crafting.
Use Salvage Operations if you want to specialize.
Hacker’s Candy and scavenging gear improve returns.
Keep useful parts before selling the overflow.
Advanced money loop
Minibike handlebars
Later, salvaged vehicle parts can be crafted into minibike handlebars that sell for more than the raw parts.
Requires vehicle crafting progress and a workbench.
Grease Monkey can reduce crafting costs.
Good for turning salvage into higher-value sellables.
Renewable method
Super Corn farming
Once unlocked, Super Corn can become a repeatable money source because it can be grown again and again.
Pairs well with a large farm setup.
Can be harvested faster with a chainsaw.
Less explosive than salvage loops, but renewable.
Shopping List
What to buy and sell
Use traders to fill gaps in your run. Buy what speeds up progression, and sell what you do not need after applying barter bonuses.
Good things to buy
Cooking pot
A great early purchase if you cannot find one quickly.
Forge Ahead magazines
Useful for workstation progression and crafting unlocks.
Food and water
Worth buying when hunger or thirst would slow your progress.
Medicine
Bandages, cures, and healing items can save a run.
Tools
A good wrench, pickaxe, axe, or upgrade tool can be worth the dukes.
Vehicle parts
Check Bob and trader inventories for wheels, engines, batteries, and vehicle parts.
Ammo when needed
Buy ammo when survival depends on it, especially before hard quests or Blood Moon.
Useful candies
Sugar Butts, Grandpa’s Awesome Sauce, Eye Candy, and Hacker’s Candy are all worth watching for.
Good things to sell
Old cash
Easy sell item, but traders may stop buying repeat stacks until restock.
Duplicate gear
Sell extra weapons, tools, armor, and mods you do not plan to use.
Repaired quality gear
Repair valuable weapons, armor, and tools before selling for better value.
Extra salvage
Sell overflow mechanical parts, electrical parts, engines, batteries, and other car salvage.
Minibike handlebars
Advanced crafted sellable made from salvaged parts once your progression supports it.
Super Corn
Renewable sell item once your farm and recipe progression are online.
Avoid These
Common trader mistakes
These mistakes waste dukes, slow progression, or make trader routes more confusing than they need to be.
Not looting trader compounds
Trader compounds can contain workstations, magazines, piles, bags, and hidden loot.
Arriving after closing
Plan quest turn-ins, buying, and selling before traders shut their doors.
Selling without barter bonuses
Save big sell sessions for when you have barter gear, perks, or consumables ready.
Wasting Sugar Butts on tiny sales
Trader consumables are temporary. Use them for large purchases or big batches of sellables.
Panicking when a trader refuses an item
The trader may have bought enough of that item this cycle. Try another trader or wait for restock.
Getting route missions from the wrong trader
Tier points can come from any trader, but route missions come from the newest trader in the chain.
Skipping the bicycle reward
The bicycle is usually one of the best early progression rewards because it improves travel and storage.
Ignoring Trader Stage
Trader inventory depends on level, quest tier, and Daring Adventurer. Better items appear as you progress.
Selling raw salvage too early
Some salvage can become more valuable if crafted into items like minibike handlebars later.
Selling ammo you will need
Ammo can sell well, but brass and ammunition are valuable later. Sell only what you can spare.
Next Guides
Pair traders with the rest of your progression
Trader progression connects naturally to looting, builds, vehicles, crafting, and money-making.